I grudgingly agree with that statement. It be only a matter of time until someone hacks the Next Gen Xbox (what ever MS decide on calling it) and we load our own emulators, home brew and pirated games on the system. It is sad that the more anti-copy, anti-used games that are made the more the legit customer base gets punished and the more customers that are now lost to Microsoft for favor of another console that will treat them well or they just go pirate shit.Magichead said:Oh didn't you hear? We've not been buying a product for years, when you buy software you are apparently, despite purchasing a physical item with all necessary information for function included, only buying a license to use a service, or some shite.
As to the rumour, well, I doubt this is true, but if it is Microsoft can look forward to having all of its shit pirated pretty much forever, on a much larger scale than is the case today. It's doubtful they'd be able to prevent the console itself being sold secondhand, so anyone who waited a year or so for the price to drop could buy a 720 up cheap, chip/flash it, and just pirate every game they release. Most people buy used games because they can't afford the prices of new, and if the PC as a platform has demonstrated anything, it's that people without a big disposable income would rather play your game for free than not play it at all. That's not advocacy, by the way, before anyone gets report-happy, it's simply my honest assessment of what will happen.
Lilani said:We have a winner! Unless Microsoft is getting paid off by publishers to do this (which is doubtful, they've already got enough money to line a few olympic sized swimming pools with gold) there is absolutely no reason for them to do something like that. It would just hurt the marketability of their console and would make them the biggest assholes of the decade.henritje said:why would they? As far as I know MS doesn't lose profit on used games.
Exclusives aren't worth a dime if your customer base hates you so much they won't buy the console. Plus it's also disfranchising retailers, so even the stores they'll be counting on to sell the games and consoles will be mad and might even stop carrying their stuff.Talshere said:-snip-
Your point assumes that the developers are actually in touch with reality. Time and time again devs and publishers have proven that they have not idea what is going on in the world and what the public think of them.Lilani said:Exclusives aren't worth a dime if your customer base hates you so much they won't buy the console. Plus it's also disfranchising retailers, so even the stores they'll be counting on to sell the games and consoles will be mad and might even stop carrying their stuff.Talshere said:-snip-
And, now that I think about it, why would this need to be done on a console level? All publishers would have to do is a product key like they do with PC downloads and voila. Same results, and no having to bribe a console maker to do it.
And what about the other part? The part about how just attaching product keys to all of their games would be a much simpler, much easier, much cheaper, and much easier to implement way of not allowing their games to be sold used? They may not give two shits about their customers, but they do care about their bottom line, and I can guarantee just about ANYTHING is cheaper than paying off a company like Microsoft.Talshere said:Your point assumes that the developers are actually in touch with reality. Time and time again devs and publishers have proven that they have not idea what is going on in the world and what the public think of them.