There was a thread on the WiiU's "skyrocketing sales" on Amazon. I'm pretty sure it was debunked at fraudulent due to a bad source.IamLEAM1983 said:Pretty much this, Izanagi. This, the fact that the Wii U's Amazon sales have skyrocketed, UK polls showing that the Xbone has been given a very frigid reception, and the fact that my one industry buddy is now considering jumping ship as a consumer, from consoles to a desktop PC - all of that shows me that Microsoft and Sony are probably trying to bite more than they can chew.
I don't doubt that all the platforms will eventually have the same amount of evangelists and fanboys, but I wouldn't be surprised if initial sales for the new Xbox end up disappointing market researchers.
That is, assuming the community has a good long-term memory. Which it doesn't always have.
You misunderstand. The streaming is done from your own computer/server, not theirs. It'll take some time until people understand it for sure, but then the value will be obvious. You no longer have to choose between pc games and console games, you'll have both available. Consoles will never be able to compete in price, convenience and useability.Colt47 said:The day a company develops a thin client that will stream games to our computer is the day that company goes bankrupt because no one wants to have games as a service. We already have a bad enough time with DRM being shoved onto retail level purchases: a game streaming service would be the worst possible DRM a company could shill. Plus, we'd have so pay for the servers those games are running on via some kind of subscription service and likely still pay for each individual game we want to access.kingmob said:Consumers care about value, that's why it will never actually become that bad. People will buy almost anything, not caring what horrible practices are behind it, but they must want it first. And say what you will, publishers will never have the kind of power that grants them this kind of immunity. It is too easy to become a competitor, as Microsoft will find out very swiftly.
The world of games is no longer one where you can 'lock-in' people on an entire system. On a single game, maybe, but for systems it is suicide to even attempt.
And once a company (be it nvidia, valve or someone else) develops a good thin client that'll stream your games to your TV with minimum lag, the console-game will be kind of over imo.
Companies are seeing MMOs and thinking they can apply this always online aspect to every other type of game when this is NOT the case.
It sounds like you're talking about remote play using a device like the PS Vita and that's far different than what people are complaining about here. Also, I work with networking a lot so it's kind of frustrating when I see companies trying stupid ideas like centralized GPU servers.kingmob said:You misunderstand. The streaming is done from your own computer/server, not theirs. It'll take some time until people understand it for sure, but then the value will be obvious. You no longer have to choose between pc games and console games, you'll have both available. Consoles will never be able to compete in price, convenience and useability.Colt47 said:The day a company develops a thin client that will stream games to our computer is the day that company goes bankrupt because no one wants to have games as a service. We already have a bad enough time with DRM being shoved onto retail level purchases: a game streaming service would be the worst possible DRM a company could shill. Plus, we'd have so pay for the servers those games are running on via some kind of subscription service and likely still pay for each individual game we want to access.kingmob said:Consumers care about value, that's why it will never actually become that bad. People will buy almost anything, not caring what horrible practices are behind it, but they must want it first. And say what you will, publishers will never have the kind of power that grants them this kind of immunity. It is too easy to become a competitor, as Microsoft will find out very swiftly.
The world of games is no longer one where you can 'lock-in' people on an entire system. On a single game, maybe, but for systems it is suicide to even attempt.
And once a company (be it nvidia, valve or someone else) develops a good thin client that'll stream your games to your TV with minimum lag, the console-game will be kind of over imo.
Companies are seeing MMOs and thinking they can apply this always online aspect to every other type of game when this is NOT the case.