Xbox One Updates with Backwards Compatibility November 12

Eliam_Dar

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Nov 25, 2009
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I actually bought a XBOX one when I found out about this, my xbox 360 is old... and to be quite honest I haven't turned it on in a year, but there are games that I have never finished. I hope the Last Oddyssey is eventually among the playable titles.
 

CrystalShadow

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Apr 11, 2009
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Zacharious-khan said:
darthzew said:
What in the world could possibly have led you to the conclusion that they're ports? They're not.

The way the backwards compatibility works is that Xbox One is literally running an emulator of the 360. It's basically a console within a console running the original Xbox 360 game. If you own either a digital or a physical copy of a compatible X360 game, you can play it on the Xbone.
Would you say then that the Wii and WiiU are backwards compatible with the NES, SNES, N64?
... Not to mention Sega Genesis, Sega Master system, Commodore 64 and arcade machines?
(The virtual console did start to get quite diverse after all. XD)

Eh. I hope for everyone's sake, this actually works decently. If it's emulation, that's... Questionable, given performance issues of emulation generally. (The 360 has a different CPU architecture)

I mean, the wii and wii U handle their official backwards compatibility by incorporating the previous generation's hardware directly... Which... Implies the Wii U should be able to deal with gamecube games directly, but of course with no controller ports, and a DVD drive that can no longer read the small format disks...

Eh.

Backwards compatibility seems like an odd feature. I mean, I like it a lot, but it seems especially weird when it's half-hearted, and done so long after launch.

I mean, the best period for it is around launch time, when there are hardly any natively available games...
To implement it... Much later on, just seems... Too little, too late.
 

Zacharious-khan

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Mar 29, 2011
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CrystalShadow said:
... Not to mention Sega Genesis, Sega Master system, Commodore 64 and arcade machines?
(The virtual console did start to get quite diverse after all. XD)

Eh. I hope for everyone's sake, this actually works decently. If it's emulation, that's... Questionable, given performance issues of emulation generally. (The 360 has a different CPU architecture)

I mean, the wii and wii U handle their official backwards compatibility by incorporating the previous generation's hardware directly... Which... Implies the Wii U should be able to deal with gamecube games directly, but of course with no controller ports, and a DVD drive that can no longer read the small format disks...

Eh.

Backwards compatibility seems like an odd feature. I mean, I like it a lot, but it seems especially weird when it's half-hearted, and done so long after launch.

I mean, the best period for it is around launch time, when there are hardly any natively available games...
To implement it... Much later on, just seems... Too little, too late.
I would say that the WiiU is only backwards compatible with the Wii no further. Although I was under the impression that you could use the GC controllers on the WiiU emulating Wii with the GC hub thing they made for Smash bros 4?
 

CrystalShadow

don't upset the insane catgirl
Apr 11, 2009
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Zacharious-khan said:
CrystalShadow said:
... Not to mention Sega Genesis, Sega Master system, Commodore 64 and arcade machines?
(The virtual console did start to get quite diverse after all. XD)

Eh. I hope for everyone's sake, this actually works decently. If it's emulation, that's... Questionable, given performance issues of emulation generally. (The 360 has a different CPU architecture)

I mean, the wii and wii U handle their official backwards compatibility by incorporating the previous generation's hardware directly... Which... Implies the Wii U should be able to deal with gamecube games directly, but of course with no controller ports, and a DVD drive that can no longer read the small format disks...

Eh.

Backwards compatibility seems like an odd feature. I mean, I like it a lot, but it seems especially weird when it's half-hearted, and done so long after launch.

I mean, the best period for it is around launch time, when there are hardly any natively available games...
To implement it... Much later on, just seems... Too little, too late.
I would say that the WiiU is only backwards compatible with the Wii no further. Although I was under the impression that you could use the GC controllers on the WiiU emulating Wii with the GC hub thing they made for Smash bros 4?
Officially, that's correct.
The WiiU is officially backwards compatible with the Wii, and not with the gamecube.
But, given how the reason for the Wii being backwards compatible with the gamecube, and the follow-on reason of why the Wii U can run Wii games...
It can easily be inferred that the only reason the Wii U can't run Gamecube games is because of the lack of controller ports, memory card slots, and the disc drive.)

Fundamentally, the hardware design contains all the nessesary components otherwise. (in the same way that a current generation PC should still in principle be able to run 30 year old software, but may lack certain critical features that old software would expect to be standard - such as 5.25 inch floppy disk drive, or a serial port.)

I would think creating download only versions of gamecube games for the Wii U would be fairly trivial, if they felt like doing it.
(In that case you've solved the disc problem by making it a download title, you would then also need to implement something to deal with savegames, and controller input, and the gamecube firmware or OS or whatever it is.)

So, yeah. Officially the Wii U can't run gamecube games.
I just meant that on a basic hardware level, it should mostly be able to, for much the same reason that the Wii could do it.
 

VondeVon

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Dec 30, 2009
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I had this problem last gen too but this year it is, obviously, worse.

I don't want to give up my old machines. I don't want to unplug them and not have ready access to that Star Ocean game I keep meaning to finish, or the Dragon Age one I got really into right before work picked up and I haven't touched since.

I already have piles of games I can't find the time to finish. I already have a desk crowded with machines. Now it's time to add three more? None of which (really) play last gen games, so I can't just replace my old systems with them.

This problem is only gonna get worse. Lack of foresight or lack of care? I know, I know, 1WP, but I'm just saying... if anyone is thinking of putting all the machines together into one ugly but well-ventilated box, I'll buy it in a shot.

Wait... that's a PC. Sort of.
 

Strazdas

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May 28, 2011
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Sigh. Once again, This is not backward compatibility, this is emulation. They are literally emulating a 360 inside a One.

votemarvel said:
I'm in the preview program and I am wondering just when all these other titles are going to hit backward compatibility.

As the article mentions, there are little more than 20 on the list at the moment, are Microsoft just going to dump more on a launch without any beta testing in the wild?
MS claimed it will be 100 by the end of the year. so yeah, most likely.

Zacharious-khan said:
It's not backwards compatibility, they're ports. Is this intentional dishonesty or just laziness. All i know is it makes Microsoft look better than they are being.
no, not ports. emulation. you download and emulator of 360 itself and can run the games inside it. no recoding of the games themselves are done.

darthzew said:
The way the backwards compatibility works is that Xbox One is literally running an emulator of the 360.
its not backward compatibility though. its like saying that pc is backward compatible with PS2 games because you can play them on an emulator.