Here's an idea, if you think you won, then there is no continuation of the story since there's no more threat involved and thus there is no reason for you to ever play XCOM 2 because your timeline is the only true canon and therefore needs no sequel since the threat of invasion by aliens has been ended. There's no conflict post-winning scenario, thus making playing a sequel based off said scenario worthless.008Zulu said:So why would they have us save the world in the first game if what we did, never actually matters? It doesn't make sense.Uliana said:- snip-
Personally I want to play this timeline, because it gives a different type of scenario to play through. Just because the "canon" of the sequel may not match up with a winning scenario from the first game doesn't mean its automagically worthless and trashes all expectations. It just means a different style of game and tactics to employ. I like the idea of being a resistance movement rather than the original scenario, makes me feel like the dev's aren't copy-pasting the previous game with a new set of even more bastard enemies, which would make me really feel like the last game's effort was worthless. Its kind of how I felt playing Terror From the Deep, as it was set after the first game with no mention of the previous game's technological advances, and no usage of said advantages.