The ending of XCOM "1" was ambiguous enough that they could have built a story on top of that.
But from quill18's recent sessions, I gathered that the NPCs won't stfu about XCOM 1's NPCs in their respective positions, so much that quill wasn't even able to skip all the story they monologue throughout scrolling the base, etc.
So that leaves hope that it's not barebones. They even embargoed story segments for the time being. Seems like they were serious about this.
I would really like to know about what you think of their art-direction. The older XCOM titles were a lot darker, not just in colour-palettes. I don't like this (yes, including XCOM EU/EW) "dubstep" style. It's hard to describe.
Like everything being super clean.
But from quill18's recent sessions, I gathered that the NPCs won't stfu about XCOM 1's NPCs in their respective positions, so much that quill wasn't even able to skip all the story they monologue throughout scrolling the base, etc.
So that leaves hope that it's not barebones. They even embargoed story segments for the time being. Seems like they were serious about this.
I would really like to know about what you think of their art-direction. The older XCOM titles were a lot darker, not just in colour-palettes. I don't like this (yes, including XCOM EU/EW) "dubstep" style. It's hard to describe.
Like everything being super clean.