I save scummed once on XCOM 2.
The mission in question was a 'capture the enemy VIP' operation and I had managed to get to the point where there was only that VIP and one ADVENT shieldbearer left on the map. Feeling rather cocky (Justifiably; I had just wiped a muton centurion and two snake ladies on the same turn!) I moved my last grenadier in position to flank the shieldbearer and, after taking a second to bask in the impending success, double-tapped the spacebar.
What happened next? My grenadier aggressively swings up his cannon, points it at the VIP I'm trying to take alive and unloads a barrage of alien alloys into her chest.
I was shocked and enraged. Turns out that going into the fire screen has the game automatically pick out the target that the selected soldier has the best chance to hit, which is not necessarily the one you want to hit. In this case, the enemy VIP was an easier target than the flanked shieldbearer and the game was quite happy to let my grenadier tear her to pieces. And then, as if to add insult to injury, my grenadier's hair trigger activated and gave him another shot!
I'll bet the shieldbearer laughed his ass off before I finished him.
So I was left with no VIP to capture and one bummed out grenadier. I would have rolled with it even so but I really needed that intel. So I reloaded and tried the mission again.
As for Enemy unknown/Within, I do believe I reloaded one interception battle. My jet was carrying laser cannons, which require the jet to close to a short range with the target before firing; essentially the alien ship gets a few 'free shots' on your interceptor before it can shoot back. Quite amazingly, the target in question (I forget the class; it was either a supply barge or an abductor) landed every single one of its shots and my interceptor went down in flames- over the skis of Canada, which was one the verge of panicking out of XCOM anyway. The loss of that interceptor sent them over the edge and there wasn't enough time or opportunity to stave off their departure from XCOM so I redid that interception.
The mission in question was a 'capture the enemy VIP' operation and I had managed to get to the point where there was only that VIP and one ADVENT shieldbearer left on the map. Feeling rather cocky (Justifiably; I had just wiped a muton centurion and two snake ladies on the same turn!) I moved my last grenadier in position to flank the shieldbearer and, after taking a second to bask in the impending success, double-tapped the spacebar.
What happened next? My grenadier aggressively swings up his cannon, points it at the VIP I'm trying to take alive and unloads a barrage of alien alloys into her chest.
I was shocked and enraged. Turns out that going into the fire screen has the game automatically pick out the target that the selected soldier has the best chance to hit, which is not necessarily the one you want to hit. In this case, the enemy VIP was an easier target than the flanked shieldbearer and the game was quite happy to let my grenadier tear her to pieces. And then, as if to add insult to injury, my grenadier's hair trigger activated and gave him another shot!
I'll bet the shieldbearer laughed his ass off before I finished him.
So I was left with no VIP to capture and one bummed out grenadier. I would have rolled with it even so but I really needed that intel. So I reloaded and tried the mission again.
As for Enemy unknown/Within, I do believe I reloaded one interception battle. My jet was carrying laser cannons, which require the jet to close to a short range with the target before firing; essentially the alien ship gets a few 'free shots' on your interceptor before it can shoot back. Quite amazingly, the target in question (I forget the class; it was either a supply barge or an abductor) landed every single one of its shots and my interceptor went down in flames- over the skis of Canada, which was one the verge of panicking out of XCOM anyway. The loss of that interceptor sent them over the edge and there wasn't enough time or opportunity to stave off their departure from XCOM so I redid that interception.