Yes, we've seen a lot of these lately. Partly because there aren't a lot of games coming out righ tnow, and partly because there's a lot of discussion value in the various themes and ideas in the game.
However, one thing I haven't seen discussed is also one area I think DE:HR dropped the ball. You go right from horrible life-threatening injuries to 6-months later you're a fully augmented person who's done with rehab and ready to kick some ass. Some NPC's comment on how quickly you recovered and how different you are now, but we never get to experience the transition for ourselves. We never got that "what the hell happened to me?" realization that might explain why the mirror is broken in Jensen's apartment. And I think going through the rehab would have also been a perfect opportunity for a tutorial level that actually had some weight to it (as opposed to the opening sequence that could have easily just been a cutscene).
So, discussion value...
1. Do you agree that the game missed an opportunity to portray Jensen's recovery?
2. How would you have reacted to that kind of situation (i.e. waking up to find you've been augmented against your will)?
3. What other ideas can you think of that could have made the gameplay or storytelling better?
However, one thing I haven't seen discussed is also one area I think DE:HR dropped the ball. You go right from horrible life-threatening injuries to 6-months later you're a fully augmented person who's done with rehab and ready to kick some ass. Some NPC's comment on how quickly you recovered and how different you are now, but we never get to experience the transition for ourselves. We never got that "what the hell happened to me?" realization that might explain why the mirror is broken in Jensen's apartment. And I think going through the rehab would have also been a perfect opportunity for a tutorial level that actually had some weight to it (as opposed to the opening sequence that could have easily just been a cutscene).
So, discussion value...
1. Do you agree that the game missed an opportunity to portray Jensen's recovery?
2. How would you have reacted to that kind of situation (i.e. waking up to find you've been augmented against your will)?
3. What other ideas can you think of that could have made the gameplay or storytelling better?