Where does all this money go? I know that the list of credits in most AAA games is as long as any motion picture, so I'm assuming most of it is spent on wages. It's not like they have to go out on location and film (maybe to capture textures), or build actual sets, or hire a sound stage.
I'm just curious because it seems not unusual these days for a dev to ask 1 million plus to create a game.
I'm just curious because it seems not unusual these days for a dev to ask 1 million plus to create a game.