To make a game. What is it?
It can be anything you want. You have on your team an amazing artist, to make blueprints and sketches for everything, you have a great team of developers, who will make anything you ask and make it exactly how you want it, great level designers, background designers, AI designers, designers for all the people, and everything else.
What's your game?
Here's mine.
There would be hundreds of places, taken out of real life and my imagination, all of them amazingly made to make the most out of the art and design departments. And the world blends seamlessly together, making everything seem like a real world. And when I say big I mean big. Tons of terrains, rainforest, desert, normal forests, Mayan pyramids, and anything else you can think of. There would be weapons to find and monsters to fight, all of them living in the place they would in real life, or for mythical things, let's say a dragon lives near a castle, or a unicorn in some forest. The exploration is a big part of it, as you are rewarded for it, but you have to do quests to collect points. You can use points to upgrade swordsmanship, skill with an axe, jump height, walking speed. As for new weapons, you don't need a certain level. You just find them as drops from a monster, and the bigger the monster, the better the weapon. There is no real plot, just that you are a hero-for-hire and people want help. I'm not sure if it would be a one player game or an MMO, but I think MMO would be better.
It can be anything you want. You have on your team an amazing artist, to make blueprints and sketches for everything, you have a great team of developers, who will make anything you ask and make it exactly how you want it, great level designers, background designers, AI designers, designers for all the people, and everything else.
What's your game?
Here's mine.
There would be hundreds of places, taken out of real life and my imagination, all of them amazingly made to make the most out of the art and design departments. And the world blends seamlessly together, making everything seem like a real world. And when I say big I mean big. Tons of terrains, rainforest, desert, normal forests, Mayan pyramids, and anything else you can think of. There would be weapons to find and monsters to fight, all of them living in the place they would in real life, or for mythical things, let's say a dragon lives near a castle, or a unicorn in some forest. The exploration is a big part of it, as you are rewarded for it, but you have to do quests to collect points. You can use points to upgrade swordsmanship, skill with an axe, jump height, walking speed. As for new weapons, you don't need a certain level. You just find them as drops from a monster, and the bigger the monster, the better the weapon. There is no real plot, just that you are a hero-for-hire and people want help. I'm not sure if it would be a one player game or an MMO, but I think MMO would be better.