You have the SDK for. . .

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captaincabbage

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Apr 8, 2010
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. . . one game of your choice, as well as the skills to use it. What do you do? Note that you also have any modeling software and skills you need to complete what you want to do.

Personally, I'd take Tom Clancy's H.A.W.X. I'd make a much more realistic game mode encapsulated within its own mode, as well as a bunch of plane models and awesome maps.

I had the idea of making a map which is a bunch of asteroids in space, and a model of Spike's plane, the Swordfish, from Cowboy Bebop, as well as a bunch of other space fighters.

So Escapists, what would you do?
 

OrenjiJusu

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Mar 24, 2009
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half-life 2, i'd make a game, within a game, within a game. Call it inception and get exactly 4 downloads.
 

Mr. Gency

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Jan 26, 2010
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Splinter Cell: Chaos Theory, because no one has ever modded that game (please correct me if I'm wrong, I really want to be wrong)
 

Owyn_Merrilin

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captaincabbage said:
. . . one game of your choice, as well as the skills to use it. What do you do? Note that you also have any modeling software and skills you need to complete what you want to do.

Personally, I'd take Tom Clancy's H.A.W.X. I'd make a much more realistic game mode encapsulated within its own mode, as well as a bunch of plane models and awesome maps.

I had the idea of making a map which is a bunch of asteroids in space, and a model of Spike's plane, the Swordfish, from Cowboy Bebop, as well as a bunch of other space fighters.

So Escapists, what would you do?
You pretty much described Wing Commander and the old X-Wing games. If you made that mod, I'd buy the game and download it.

OT: Assuming language skills are included in the list of skills we'd get, I'd make a translation patch for Final Fantasy VII. I know it already has at least two English translations, but they're both full of errors that make the story a bit muddier than it should be. A translation that's up to modern standards would be much appreciated.