I don't know about feeling betrayed with the whole Brothers in Arms thing, but I certainly know a trailer is doing someone wrong when I feel sorry for drunk nazis and hate the main characters after only seeing them for a minute.Neverhoodian said:Now I've never played the XCOM series, but I can relate to Spoony's reaction given what Gearbox is doing to the Brothers in Arms series:
What are some of your cherished game series that you feel have been screwed over? What's caused you to feel like shouting "BETRAAAAAAAYL" at the top of your lungs?
see, i never could take that aspect of brothers of arms quite serious. simply due to the fact that, as dramatic and moving the deaths are portraied, it all goes to hell when 8 dudes slaughter entire batallions worth of german soldiers. somehow the cost of war is somehow mispotraied and all pretentions for realistic display of the horrors of war are involuntarely dropped when a handfull of americans are standing on a hill of smoldering nazi corpses numerous enough to populate several bavarian mountain village. the (very entertaining, nontheles!) band of brothers miniseries was guilty of this as well. i call it the "james ryan syndrome". unfortunately it's unavoidable. the audiences want to see glorious american heroes butchering the german subhumans by the hundreds. if any game or show displayed a serious and realistic ratio of deaths on both sides, most audiences, especially american ones, would be butthurt (butthurt by the truth, heh). and yet, that's exactly what it would take, for me at least, to take a serious message, like the brothers in arms games have, serious. i don't know why this one certain aspect of nonrealism bums me out so much, it just does.Ninjamedic said:I don't think they are canceling the main story arc, that would be foolish. I doubt they would give the main series to a different development team (they're different right?) as they could screw up the main storyline. I'd say it's a spin-off so I'd relax a bit. I can sympathize with your frustration though.Neverhoodian said:Judging by your answer, I assume you haven't played a Brothers in Arms game before.
One of the major things the Brothers in Arms series is known for is its message of the human cost of war. It's the only WW2 series that made me actually care about the characters. Each squad member has his own backstory and personality, making them feel like real human beings. They're genuinely likeable and three-dimensional characters. When they begin to be picked off one by one in battle, I really felt remorseful at their passing. Hell, I was actually moved to tears by some of the deaths. It's almost like a video game adaptation of the excellent Band of Brothers series.
Now it's reduced to stupid machismo posturing with lead characters that are not only thoroughly unlikeable, but downright psychotic. Maybe it's fine for Duke Nukem, but not Brothers in Arms.
And given the trailer, isn't this the non-serious arcade FPS that everyone is pining for? I've been waiting for "Inglorious Bastards: The Game" for quite some time.
OT: Star fox Adventures. Both a betrayal to the fanbase and the developer. Shame Nintendo.
I had a very similar experience with MW2, sadly.Don said:MW2, though it wasn't immediate... it took time till eventually I thought "You know what? What am I playing this piece of shit?" Something along the lines of BETRAAAAAYL comes across my mind whenever someone mentions it now; serious, its amazing how much fun they sucked out of the game to the point I actually lose fun playing it till I can't keep going and need to get up and leave the room... That's perhaps a bit of an exaggeration, but I really wasn't happy how that game turned out.
Crackdown 2, when they cut out all gang factions business and made it less Crackdown and more Brutal-Counterinsurgency-and-killing-zombies; I was furious when they kept the same location, but made it crappier.
I'm part-english so whenever I see the ""Heroic"" American cliched WW2 games/films my reflex causes me to shout "three years fucking late!" I can't take them seriously either. D-day wasn't an act of heroism, it was one of the most stupid offensive of all time. Plus the British character is always over stereotyped to hell and back.Kathinka said:see, i never could take that aspect of brothers of arms quite serious. simply due to the fact that, as dramatic and moving the deaths are portraied, it all goes to hell when 8 dudes slaughter entire batallions worth of german soldiers. somehow the cost of war is somehow mispotraied and all pretentions for realistic display of the horrors of war are involuntarely dropped when a handfull of americans are standing on a hill of smoldering nazi corpses numerous enough to populate several bavarian mountain village. the (very entertaining, nontheles!) band of brothers miniseries was guilty of this as well. i call it the "james ryan syndrome". unfortunately it's unavoidable. the audiences want to see glorious american heroes butchering the german subhumans by the hundreds. if any game or show displayed a serious and realistic ratio of deaths on both sides, most audiences, especially american ones, would be butthurt (butthurt by the truth, heh). and yet, that's exactly what it would take, for me at least, to take a serious message, like the brothers in arms games have, serious. i don't know why this one certain aspect of nonrealism bums me out so much, it just does.
Wasn't that developed by Team Ninja?Fanta Grape said:Metroid: Other M.
The best looking, most magnificent and epic game ever made by Nintendo... and it's still terrible.
Well, "ever made on a Nintendo console for a Nintendo franchise which was okayed by Nintendo," to be more accurate. The development team is one thing, but the fact that they weren't monitored for quality control is another, considering it's one of their big three.Zhukov said:Wasn't that developed by Team Ninja?Fanta Grape said:Metroid: Other M.
The best looking, most magnificent and epic game ever made by Nintendo... and it's still terrible.