Your biggest "Fuck you" to the audience

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Sigma Castell

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Sep 10, 2011
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I think the death of the Viper is supposed to be about the futility of seeking revenge and how blood feuds between families ruin lives generations later
 

Dominic Bounds

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For me, it'd have to be Bioshock Infinite: Burial At Sea Episode 2. All of it.

In the first few minutes of the game, Elizabeth gets killed by a threat she should have seen coming, comes back to life, but - thanks to a quirk of multidimensional physics that haven't been mentioned at all before - loses the powers she spent the entire main game acquiring without the player getting even the slightest hint of what it'd be like to possess them. For good measure, that sense of solemn, otherworldly confidence she showed at the end of Infinite, the pinnacle of her character development? Gone. Back to "scared girl" mode, with a dash of "suicidal depression."

Then they go after every other character: Atlas somehow ends up getting lumped in with all the other Fontaine thugs trapped in the sunken department store, rendering the whole disguise pointless and making Fontaine look like an idiot; Songbird is rewritten as some Androcles Lion true companion of Elizabeth; Daisy Fitzroy is reduced to a pawn of the Luteces for reasons that make me roll my eyes; and on top of interfering in a way that doesn't really fit their characterization, the Luteces decide to level down into mortals. Why? Because Robert wants to have kids. That's it. He's never shown an interest in starting a family, and he was more than happy enough to threaten Rosalind with ending their relationship if she didn't try to rescue Elizabeth. But somehow that's the reason. What the hell? Did someone get the Luteces mixed up with the Lannisters? Oh, and this little bit's explained in a single audio diary, making this the very last we hear of the once-entertaining Lutece twins. Grrr.

And then Elizabeth gets killed off. For no good reason. To save a character we know almost nothing about and never see again. But it's also to ensure that Jack goes through Bioshock 1 and saves the Little Sisters... even though Jack is fully capable of killing the Little Sisters, as my current playthrough of Bioshock 1 conclusively proves.

Last, but certainly not least, Columbia is still around. After all the talk about how Comstock and Columbia had to be erased from the multiverse by sacrificing Booker, we find that it's still around - and around in a lot of different universes by the looks of things. It's still planning to "Drown In Flames The Mountains Of Man," likely still planning to travel to other dimensions and continue destroying once they're finished in their home universe, and definitely still having Anna kidnapped and turned into Elizabeth for this very purpose.

Booker and Elizabeth died for nothing.

I know that's probably not what the designers intended, but given that Elizabeth doesn't seem especially surprised that Columbia's still there, that's just the conclusion I find myself drawn to - not helped by the fact that baby Anna and alive!Booker are never seen again. And I'm sorry if I missed something in the game that explains everything, but the whole DLC just feels horrendously lazy, exploitative, and mean-spirited. Suffice to say, the only way I can live with the series from now on is to take advantage of the fact that as a DLC not actually produced by EA games, it's non-essential, and thus shunt the goddawful thing out of my memories and out of my headcanon.
 

ISearchForTraps

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Commander_PonyShep said:
For me, it's the fight between Twilight and Tirek in MLP's S4 finale. It reduces Twilight's friends to complete states of uselessness and powerlessness on the level of Goku's friends, while making Twilight an overpowered monstrosity on the level of Goku himself.

Hell, as I keep beating into everyone's heads, the fight might as well extend to all of Season Five up until its own finale, and end with Twilight's friends brutally murdered, all of ponykind going extinct, and Equestria blown up, all because of the genocidal Tirek. After all, if you're going to rip-off certain aspects of DBZ, why not go all the way?
It's not like that doesn't happen in all the Season finales and openers where the stakes are high.

Season 2 Opener: Everyone gets brainwashed by Discord and it's Twilight alone who can fix them, because she can.
Season 2 Finale: Everyone is useless and they have a pointless fight against Changelings. Twilight then gets shoved aside so Shining Armor and Cadence can save the day.
Season 3 Opener: Twilight and Spike do all the legwork to get the Crystal Heart, then Cadence swoops in (with Shining Armor's help), grabs the Crystal Heart and nukes King Sombra
Season 3 Finale: Twilight screws up her friends lives and fixes them all by herself, because they can't fix their own destinies.

Season 4 got better, and besides ANYONE besides Twilight was useless in the finale until the big reveal of the box's contents. So it's nothing new to the show.
 

RealRT

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Fallout 3's ending
"And this is where you die"
"Wait! I've got a wasteland to explore"
"Well sucks to be you then, because you have to die"
"Why? Can't I send the radiation proof ghoul or supermutant companion there?"
"Nope."
"Why?"
"BECAUSE I FUCKING SAID SO. You can only send in this chick and then you'll die anyway"
"What the fuck?"
"Oh, and if you want to continue exploring the post apocalyptic wasteland, you can get the new ending... for 9.99!"
"Fuck you"
Alt+F4.

Now I like Fallout 3, but that was fucking cheap.

Also, Mass Effect 3's original ending.
 

MCerberus

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Jun 26, 2013
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I'd like to point out that UT3 was such a letdown that Epic eventually apologized for it.


And then there's C&C. The series ended. When, despite it being a direct contradiction to what he was about, all his actions previous, and the entire tone of the series, THE MAIN ANTAGONIST TURNED INTO SPACE JESUS

Anyone remember the point in Toonami's existence where TOM got a face, and they started being nothing but Naruto?

Finally, let's go with one from history. People got mail-in death threat mad when Sherlock Holmes was killed off. It got so bad, he was retconned alive.
 

alxtronic

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Dec 8, 2012
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Grenge Di Origin said:
Aang's spirit showing up with zero explanation to just energybend Korra's bending back,
conveniently having Korra learning absolutely nothing from her experiences in Book 1, reflected by her complete and utter lack of humility and sense of consequence in Book 2.
Korra's struggle with airbending in the first book could've also been an intriguing discussion of her personality and why she had this specific mental block. Instead, it's just set up as a reason for Korra to grow frustrated with Tenzin. Then she suddenly learns how to airbend at just the right time to save the day, for no reason at all. And there's no explanation for why it suddenly came to her! It just did, she can do it now, and fuck you if you want to know why.

Don't even get me started about season 2. The entire catalyst for the catastrophes that happen, Korra getting sweet-talked by the Hitler-esque caricature of a bad guy that every viewer saw through the second he started speaking (So why didn't any of the characters on the show?), made absolutely no sense except as a silly plot contrivance.
 

IamLEAM1983

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Aug 22, 2011
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MysticSlayer said:
The DmC: Devil May Cry mop hair. You can't really get a more obvious "fuck you" than that. If it hadn't been for the controversy surrounding the new Dante and the way Ninja Theory responded, it might have been a humorous reference to the older games. But given the context surrounding the scene, I really can't help but feel that Ninja tried, and failed, to get a rather childish last laugh.
That's one take on it... I personally interpreted it as a pretty clumsy bit of foreshadowing, seeing as he ends the game with his hair pretty much entirely bleached white. It'd be the game suggesting that if DmC ever gets its own sequels, New Dante would let his hair grow 'cause the look suddenly fits, ergo No More Disappointed Classic DMC Look Fans.

Considering, I wasn't too mad with that particular gag, but it really did strike me as clumsy. Where I saw foreshadowing, it's not right or properly directed if others were allowed to see the devs poking fun at them.

On the whole, though, DmC was pretty digestible to me. It was fairly juvenile, but going from Gothic Camp to Kiddie Aggrotech just feels like Ninja Theory swapped that juvenile aspect around. It's less in the characters themselves, and more present in their reactions and motivations. There's a leap between Old Dante and New Dante, yeah, but not that much of a huge change that I'd be able to qualitatively say that one is better than another as a character.

Then again, I never played the old DMC games for the story or characters. I played 'em for the punishingly hard combo engine. Carpal Tunnel Syndrome, how I adore thee.
 

katsabas

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Each and every choice I made in Mass Effect 2 came back to either help me or haunt me in the next one. Everyone except the big one, deciding whether to keep or destroy the Collector Base. It just bothered me so much. Everything about paragons was explained in a single phrase:

I will not let fear compromise who I am

This has sort of a become a creed to me since I agreed not only with what Shepard said but with his whole approach. I knew that I would be fighting Cerberus when ME 3 comes out cause I pissed off The Illusive Man but wouldn't you know it, if you decide to keep the base, you still fight them. It renders the entire one-phrase summary of the character and his biggest moment pointless, since the consequences are the same.
 

Shanahanapp

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Notshauna said:
I don't know I kind of like the idea of Cerberus as an ally in Mass Effect 2, but probably not as they are shown in the game. I know that Cerberus performed numerous poorly planned or implemented experiments during Mass Effect 1, but I've always felt that Cerberus is far more hands off than the Alliance, and the adversarial members of Cerberus are working to a goal but The Illusive Man (TIM) never specifies how to get that done and simply funds them as long as they get results. Think of an incredibly unclear and rarely followed power hierarchy combined with all of the cloak and dagger secrecy common in spy flicks, I honestly believe in Mass Effect 2 you should of had no non-textual contact with TIM with Miranda being a liaison and you should also have conflicts with other Cerberus cells to give the feeling that Cerberus is really an insane spy agency that's gone rogue. Similarly I feel that in Mass Effect 3 Cerberus was very, directed, which I feel is too close to how the Alliance does things, making them feel like a evil version of the Alliance.
I think this may be intentional. In Mass Effect 3 The Illusive Man is indoctrinated and it's implied that a lot of the members of Cerberus are as well including the higher ups. Which is consistent with Mass Effect 2 what with all the reaper tech they're working with. So it makes sense that their leadership would change to be more directly controlled seeing as the Reapers love direct control so much. Convincing the Illusive Man with full Paragon or Renegade during the final confrontation does imply that he realises that he's being indoctrinated and isn't acting in sync with his original plans/ideals.
 

Vigormortis

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A number of picks I would have gone with have already been listed. However, there is one that hasn't (to my knowledge) been listed that irked me.

The Borderlands ending.

All that build up. All that hype. All that mystery. All those promises; both in-narrative and in reality by Gearbox. All the end-game epic battles and hard-won victories. All of that....to have Gearbox deny the player access to the Vault with the explanation, "You can't get in because we've been lying to you the whole time! Ha ha!"

This was just a colossal middle finger to everyone that bothered to play through the game. Even narrative-wise it was a slap to the face.

Besides that, on the TV side of things, I'd say the ending to and cancellation of Stargate Universe and the final season of the new Battlestar Galactica.

These two were each a "Fuck you!" of mythic proportions to each shows respective fanbases.
 

Loreley

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Sep 1, 2011
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Adding to the choir, Mass Effect 3's last 20 minutes.

Yes, even fixed. Although it was way worse originally. It's not so much that the ending itself is that bad (okay, actually 'I will protect you from being destroyed by machines by destroying you with machines' is still a level of madness that I hope I will never be able to comprehend). But the whole thing... wasn't the ending to Mass Effect. Artificial Intelligences in Mass Effect often strived to be more chaotic, more organic. EDI, for example, seemed very interested in it and even before the Geth got mass-rewritten through Legion's sacrifice, they had what amounts to a religious disagreement in ME2. How much more illogically chaotic than religion can you really get? (Not to bash religion, but I think belief is something that does not match well with beep-boop computer logic). Plus, Mass Effect always seemed a bit more like military SF to me than this conceptual philosophy stuff. It just was like reading Sherlock Holmes and the end of the case is 'it was witches'. Yes, it's an explanation, but it's pretty unfair to the audience. Also, making them toy cars of the God Child pretty much took all horror the Reapers ever embodied from them in a flash. Maybe that's just my perception.

And so I'm not only going after the easy target, I'm going to add something I think I'm pretty alone with... I hated, haaaated the Assassins in AC4. Yeah, Edward was a complete ditz and his sudden and incurable infatuation with the Observatory only became stupider the more wealth I racked up in side missions (which must've amounted to enough to buy England).

But the Assassins where an unbearably smug collection of ineffectual dumbbells. Their leader lectured at Edward every chance he got and banned him from his island, but sure, feel free to fulfill our assasination contracts! Apparently you aren't too dishonourable to do our dirty work. Mary Reed never missed a chance to whine at Edward about how he was a terrible person, but she then sailed off with the man who tried to sell Ade into slavery and betrayed two of his friends and left them for dead. By the way, when Ah Tabai talks to Edward and points to the wounded Assassins SIX. YEARS. after the initial attack on the island and is all like "this is your fault" to Edward and then, very off-handedly, adds "maybe we should have relocated"? GEE, YOU THINK? Maybe you shouldn't stay in the one place your enemy that has vastly more resources knows you definitely are? Oh man, who could have guessed! I'm sorry, but it's not Edward's fault that Ah Tabai is apparently clinically braindead. And all of his assassin got taken down by low-level guards who they outnumbered 2:1 at the very least. Mentore Ezio is disappointed in all of you.

Also, I never understood why Ade could take the ship from Edward. First, wasn't the point of him not being the Captain because the crew wouldn't respect him? It's not like these are the same sailors we started out with who would have had time to re-evaluate their prejudice. I lost people every time I attack a bigger ship - this crew changes constantly. And (this another gameplay/game story thing) why would they be bothered with Edward going after the Observatory at all? For me, the main story was like 5% of the actual gameplay time. Even on the way to the story points, I always attacked lots of ships. They would be swimming in booty. Who cares if the captain wants to stop at some random island for a day or two?

This whole idea of the Creed as a quasi-religious thing that Edward must aspire to so he becomes a better person is just completely off-target to me. I never got why Edward was supposed to support them right off the bat, anyway. The first thing he sees of the Assassins is them standing on rooftops shooting into a crowded street with at that point in history relatively unreliable guns, mostly at guards who are probably not even Templars. Real heroes right there. The Assassins are politically motivated murderers, plain and simple, and the Creed is the justification for that. I think it was Shaun who recognised that in AC2 and I wish they'd still write it a bit more like that. The Templars have always been cartoon villains, but the morality is just downright boring now and that really almost ruined the game for me. I've cooled down since I first played it, but despite the game technically being super fun, I was just done with Assassin's Creed after I played AC4.
 

Vault101

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Sep 26, 2010
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Dominic Bounds said:
couldn't we just hand wave all of this in aying "that was naother booker/elizabeth somewhere?" or soemthing?

because while I liked burial at sea a downer was NOT how I wanted to end the sries (I did like the ending to Bioshock Infinite)...especially given the way irrational shut down

as though it was the death of the last truly great big budget game...
 

Rabbitboy

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Well I think Crank 2 takes the prize :)


But seriously though, The original Bioshock. I had only killed 2 (ok maybe 3) little sisters. And I thought I was pretty good. And then the game gave me the bad ending. I dislike it when games tell me I'm a dick when I pick what I consider the good choice. Mass Effect 2 also had this to a smaller degree when I choose the option
to destroy the Geth heretics rather then brainwash them (I think any one can understand why I consider this is the more humane choise). Then the game rewarded me with renegade points.
 

DovahSpy

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Mass Effect 3 ending.
That War of the Worlds news thing.
The ending of I AM LEGEND(arily bad at making endings)
The entire character of Dante in DMC: Devil may cry(tears of joy every time you lose)
And worst offender (my opinion): The Teen Titans finale. The series was awesome and then this finale the show didn't even need(it was wrapped up just fine the last episode) came out of nowhere with over 9000 cliffhangers for a season 6 that never followed. Guaranteed half the raging about the show's cancellation was because of this.
TLDR: Show was wrapped up just fine, finale has cliffhangers for season 6. No season 6 came after it.

Edit: How the f*** did I forget the Last Airbender movie?
Edit no.2 cause it's starting to piss me off: Any giant robot ever that has to use a giant gun/knife. A sword is fine due to the technique but the mech in Avatar pulling a knife and guns was bullshit. You already have a giant fking robot, just give it cannons and Predator-style blades already.
 

Sarah Kerrigan

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Am I allowed to say the ending of Fight Club? I recently watched the movie and had no idea the twist was coming until it did. Granted a few things leading up to it worried me a bit, but other than that I wasn't expecting it and never yelled fuck you at my TV hard enough.
 

DovahSpy

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Sarah Kerrigan said:
Am I allowed to say the ending of Fight Club? I recently watched the movie and had no idea the twist was coming until it did. Granted a few things leading up to it worried me a bit, but other than that I wasn't expecting it and never yelled fuck you at my TV hard enough.
First rule of Fight Club: don't talk about the shite ending of Fight Club. Seriously, I just wanted to forget about it.
 

vid87

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May 17, 2010
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Iron Man 3 *NOT THE MANDARIN*

"Hi, I'm Shane Black, I'll be directing this installment. Just a heads up - it gets a wee bit dark this time around.

But we've still got the amazing 3rd act action fest those trailers keep promising. Looks cool right?

So who are those baddies Stark keeps blowing up with his autopilot suits?

....well, they're modern war veterans driven to desperation and insanity by a crippling war and a nation that abandoned them, so they turned to an evil millionaire who modifies them into suicide bombers to further his agenda of double-dealing in wartime weapons sales. They - people who have lost their humanity to the country they served - are now being destroyed. By who? ANOTHER millionaire with a personal army of super robots.

...you're rooting for him? Really? God, you're awful.




Told you it gets dark."
 

Michael Tabbut

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May 22, 2013
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Master of Martial Hearts, a 5 episode OVA made by the same studio that did Elfen Lied. Basic premise is some kind of female fighting tournament where the prize is a wish from some jewel called the "Platonic Heart." The protagonist helps out one of the contestants in a bind. MC gets drafted into the tourney and replaces the other fighter. The last episode is a fucking brutal deconstruction and middle finger.

[Turns out the tournament is a fucking sham. It was a convoluted cyclical revenge plot that was toward the protagonist's mother. Basically what happens to the losers is something taken straight out of a hentai, fucked and broken down into sex slaves. The MC's mother won the original tourney and the ones who restarted it were the children of the losers, two of which were close friends of the protagonist who by proxy wanted to punish her. The worse thing about this is that there was absolutely no foreshadowing to this ending! It deconstructed panty fighters like Ikki Tousen by with this disgusting ending out of left field!]