What about SWAT 2?tippy2k2 said:I want a game where you control a SWAT team. Unlike most games of this variety, you are required to minimize loss of life (including the bad guys). I want this to include:
-Being able to negotiate. Being allowed to talk the subject down rather than just default to tactical options
-You are NOT allowed to fire at the subject unless the subject is a direct threat to your team or hostages
-You are required to be mindful of hostages. For example, throwing flash-bangs in a room filled with children could easily cause deafness and sight issues to people that young and therefore should not be allowed
Along with that, there needs to be more than just hostage rescue. Talking people down from ledges, dealing with bomb threats, security details, and raids should be prevalent during the game.
Basically, I want them to make a updated version of SWAT 4 [http://en.wikipedia.org/wiki/SWAT_4] with the ability to talk to subjects. To be more precise, I want them to create a video game based on the TV series Flashpoint [http://en.wikipedia.org/wiki/Flashpoint_(TV_series)].
and blackjack?Easton Dark said:I want DayZ with masses of slow zombies, not so harsh gameplay, and a base building mechanic.
Bases. With machine gun turrets. And hookers. And hooker turrets.
I think I would wet myself in excitement if they made a game like that and managed to make it work properly... And if that Space Marine Squad idea included them coming in via drop pod, or Terminators warping in... Only problem I can find is that it doesn't really seem like a survival horror with all that, the horror would definitely be there if they included Tyranid, Necron and Chaos but just about all companies would make it more of an Action-FPS that makes you either a badass Kasrkin or a Generic Space Marine (maybe give them a name and no helmet, make them Sgt. or Cpt.). It would be too much of a humans own everything wankfest.Hero in a half shell said:An open world Warhammer 40K Imperial Guard game, playing mainly like a survival horror. You are a single imperial guardsman alone on the front lines of a vicious warzone, and have to make your way to a HQ a huge distance away to get airlifted, crossing randomly generated battles between allies/enemies, all of which could gut you in a second if you catch their attention.
The journey would take several days, and be completely unscripted, allowing virtually all the coding being focused on creating a 100% natural and logical interactions between all the random units on the battlefield.
Each unit would have a dozen variations of weapons, colour scheme, numbers, fighting ability etc. so that you'd always get a completely different experience.
Just imagine flitting from cover to cover as an emperor titan towers overhead, shaking the earth and knocking you over with every step, or trying to run away from a brigade of Ork troops, charging your position. Taking cover from a Tau artillery barrage that rips up the fully destructible terrain, or tagging along underneath a Leman Russ tank as it happens to be going in the same direction as you, staying near it from protection. Seeing a Space Marine squad launch into the fry and decimate everything near them, before charging off at too high a pace to follow leaving devastation.
It's not even that far-fetched, when you think of what Skyrim can achieve as regards the size of an open world with no loading screens, and the scale of madness some of its mods are able to achieve by creating randomly generated battles in the world, Now reskin the models and units to be 40k related, strip away virtually all quests, dungeons, cities, skills, crafting, armour, items, and use those extra resources to increase and improve the random generation system and uniqueness of units.
That would be ace.
I'd love for all races to be in the game, but it would be a bit weird having every single species fighting in one small area. Maybe one enemy would be chosen at random per playthrough, with a chance of invasion by other species if you take too long, resulting in real mayhem as you have twice the enemies attacking.YingDerpington said:I think I would wet myself in excitement if they made a game like that and managed to make it work properly... And if that Space Marine Squad idea included them coming in via drop pod, or Terminators warping in... Only problem I can find is that it doesn't really seem like a survival horror with all that, the horror would definitely be there if they included Tyranid, Necron and Chaos but just about all companies would make it more of an Action-FPS that makes you either a badass Kasrkin or a Generic Space Marine (maybe give them a name and no helmet, make them Sgt. or Cpt.). It would be too much of a humans own everything wankfest.