Sapient Pearwood said:
Or think Diablo style dungeon crawling set in the Half Life universe from a first person POV. Blizzard do have more than one game you know
Erm... I don't think you can be both dungeon crawling and sci-fi... You seem to be suggesting just an FPS with like... I dunno... non-fixed levels or something ? Tbh, I don't see how Blizzard is contributing anything.
Also, Diablo really isn't all that. Was great for its day and all, and its still fun of course, but its not like it was ever particularly innovative or interesting. Fun is a good quality for a game, but it was just hack and slash and not a lot else, and definitely nothing that you look back on and go 'Man that totally changed the face of gaming'.
Blizzard don't have any games that have done that quite frankly. Warcraft and Starcraft are both run of the mill RTSes, and although the latter is hugely popular, neither ever really innovated. If anything SC2 is years behind truely modern RTSes (compare it to the first Supreme Commander for example). Even the original Starcraft didn't have a whole lot to offer compared to Total Annihilation. It just had balanced multiplayer and had a cool universe. Nothing innovative here.
Diablo is a cool enough series, but again, nothing you can't see elsewhere.
That leaves WoW, which is the most generic and un-innovative MMO there is. Even when it launched it had nothing unique or interesting to add.
Blizzard has made some very popular, and yes, fairly fun games. But they are a terrible developer. God only knows that popular doesn't equal good (see Two and a half men). If Blizzard partnered with pretty much any other developer, they would make the game worse, and in essence just a carbon copy of something much better done by someone other than them.
In this partnership, Blizzard are dragging Valve down to their level.