Definitely when you first step out of the sewers in oblivion and see the world stretching out in front of you. just awesome
I've just turned the light off and I'm turning down the brightness, all on my new overpowered PC. You've inspired me. I'm going to experience City 17 one more time.RAKtheUndead said:Half-Life 2: "Rise and shine, Mr. Freeman... rise and shine."
DA nanana Dananana... chicka chicka...JourneyThroughHell said:Huh. You know, I didn't find it to be that special... it was, after all, very similar to the first one.MiracleOfSound said:I loved both of those, but my ultra-amazing moment in that game was the ending - I've never hammered 'X' so hard in my life.
But then the music kicked in and it became awesome.
Hmm for me it was Ezio's mother making jokes about vaginas... it was then I sighed in relief that the game had more charm and character in its first 30 minutes than the entire previous game.SoulIsTheGoal said:Assassin's Creed II when Ezio meets Mario. I know it's cheesy and silly but that's when I felt genuinely attached to the game. That's what made me fall in love with it, not when it became one of my favourite games, mind.
What did you do first? I headed straight for that Ayleid ruin across the river and got my ass kicked by bandits.Freeakoid3005 said:Definitely when you first step out of the sewers in oblivion and see the world stretching out in front of you. just awesome
Pity the game never explained that to us. I got so fed up with those stage battles, and the manual was no help at all.random_bars said:Brütal Legend. Like a lot of other people I found it frustrating at first, and the stage battles overwhelming. But after repeatedly trying and failing to beat one of the stage battles, not really doing much myself, I thought maybe I'd try some of the solos. I used facemelter on a group of Gravediggers and everything clicked. The combat, the double teams, the commands, the solos - it all slotted into place in my mind, and I understood immediately just how much effort had been put into making the mechanics of the game fit together so well.
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You and me both buddy....MiracleOfSound said:What did you do first? I headed straight for that Ayleid ruin across the river and got my ass kicked by bandits.Freeakoid3005 said:Definitely when you first step out of the sewers in oblivion and see the world stretching out in front of you. just awesome
Yeah, I think generally if you're going to take a genre in a new direction, you need to ramp up the explanations and tutorials tenfold, or people are going to end up confused. But I stuck with it, due to loving Schafer's previous games, and I think it's such a shame that so many people ended up dropping the game because of its seemingly-complicated gameplay, because this is the most well-designed game I've played in a long, long time.MiracleOfSound said:Pity the game never explained that to us. I got so fed up with those stage battles, and the manual was no help at all.random_bars said:Brütal Legend. Like a lot of other people I found it frustrating at first, and the stage battles overwhelming. But after repeatedly trying and failing to beat one of the stage battles, not really doing much myself, I thought maybe I'd try some of the solos. I used facemelter on a group of Gravediggers and everything clicked. The combat, the double teams, the commands, the solos - it all slotted into place in my mind, and I understood immediately just how much effort had been put into making the mechanics of the game fit together so well.
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Well for me the charm was the completely original setting, so I'd bet Infinite will at least have a similar sense of mystery and wonder about it.northeast rower said:I thought that Pauper's Drop and Siren Alley were close. Nothing else was even near Bioshock levels. Hopefully Bioshock Infinite will have the same great feeling as the first.
MiracleOfSound said:Hmm for me it was Ezio's mother making jokes about vaginas...