Ha! Gotta love how a bunch of villagers can beat the shit out of the final boss. To be fair though, he is a bit of a pushover. My character was so broken by the end of the game that I one-shot him.Fat_Hippo said:You should watch the 2 minute speedrun from the latest Summer Games Done Quick which displays just how wonderfully broken that game is.RedDeadFred said:I guess my experience with Two Worlds kind of fits this.
The dialog is so hilariously bad and poorly delivered that it ends up being enjoyable.
The combat is ridiculously broken and allows for you to essentially become a god among mere mortals. It becomes fun to run around the world shooting green death lasers from the sky and one-shotting anything that dare get near you. I once murdered an entire city and then resurrected everyone because of a character I needed to complete a quest. Because of this, that entire city fights for me if I lure enemies closer.
It's so bad that it becomes fun to be a god in a dysfunctional, weird talking world.
As someone who has never even played the game, I was most perplexed by the fact that he's standing in a field a minute's walking distance away from the start of the game. Is he just standing around spying on people for fun, or what is his deal? Most grand villains have some kind of fortress to hang out in.RedDeadFred said:Ha! Gotta love how a bunch of villagers can beat the shit out of the final boss. To be fair though, he is a bit of a pushover. My character was so broken by the end of the game that I one-shot him.
He kidnaps your sister at the beginning of the game and basically gets you to go on a bunch of quests for him so that he'll let her go. It's been a long time so I don't really remember any of the specifics, but that's the gist of it. Why he picks the weakest person in the world (seriously, I remember it taking me 50+ hits to kill a bear in the early game) for his mission instead of doing it all himself is one of the game's biggest mysteries.Fat_Hippo said:As someone who has never even played the game, I was most perplexed by the fact that he's standing in a field a minute's walking distance away from the start of the game. Is he just standing around spying on people for fun, or what is his deal? Most grand villains have some kind of fortress to hang out in.RedDeadFred said:Ha! Gotta love how a bunch of villagers can beat the shit out of the final boss. To be fair though, he is a bit of a pushover. My character was so broken by the end of the game that I one-shot him.
Ah, just sheer incompetence then. That actually suits the villain of this game in a strange way.RedDeadFred said:He kidnaps your sister at the beginning of the game and basically gets you to go on a bunch of quests for him so that he'll let her go. It's been a long time so I don't really remember any of the specifics, but that's the gist of it. Why he picks the weakest person in the world (seriously, I remember it taking me 50+ hits to kill a bear in the early game) for his mission instead of doing it all himself is one of the game's biggest mysteries.Fat_Hippo said:As someone who has never even played the game, I was most perplexed by the fact that he's standing in a field a minute's walking distance away from the start of the game. Is he just standing around spying on people for fun, or what is his deal? Most grand villains have some kind of fortress to hang out in.RedDeadFred said:Ha! Gotta love how a bunch of villagers can beat the shit out of the final boss. To be fair though, he is a bit of a pushover. My character was so broken by the end of the game that I one-shot him.
Yeah that's the impression I get as well. It was probably caused by Infinity Ward's destruction that happened mid-development. Even Sledgehammer Games and Raven Software jumping onto the project couldn't save it.Dalisclock said:MW3 feels like part of an excellent game mixed with part of a terrible game, and it's jarring how they are bound together by a plot that makes next to no sense at all(even by CoD standards).Evonisia said:"Modern Warfare 3" - this monstrous mess of ideas and misdirection culminating in a sewer pipe filled with fire, brimstone and children's souls - and I love to hate it, and I love to watch it's baffling nature. I love it, dammit.
I mean, sure, MW2 had issues but it kind of all sort of gelled in that FPS plot sort of way, and even the missions that didn't really make sense were still fun to play(the Gulag, the Oil Rig). MW3 is just a mess where delicious chocolates sit next to stinky turds because reasons.
BECAUSE IT'S SO BAD I JUST CAN'T EVEN PLEASE HELP.FalloutJack said:Well...no.
I mean, why would I? It's not fun. So, why do it?