I don't remember the soldier's full name, but to me she will always be "Gypsy". Gypsy was a support class, and she had absolutely no business having the kill count she did. She was routinely the first one I'd send in because her move-range was ridiculous, and she was also routinely the last out because she just seemed to straight out murder everything that dared step into her line of sight. In many ways, she was a better at assault maneuvers than my two Assault classes Ace and Lucky!
Gypsy came into the squad on the second mission, and immediately began to show signs that her badass level was higher than everyone elses when she almost single-handedly cleared out a map full of Thin Men. Scoff if you will, but for a rookie with a plain assault rifle and shots in the 45% and under range, that's damn impressive. Everyone else except for my later-to-be Assault "Ace" completely whiffed shots that should have been no problem, but Gypsy just sat back and murdered everything.
As the game progressed, Gypsy only became more of an absolute death machine. Plasma rifle in one hand and medkit in the other, Gypsy is the sole reason some of my other soldiers survived as long as they did. If she wasn't stepping over the charred and melted corpses of whatever xeno had looked at her funny that turn, she was crouched down patching up one of the assaults or the support.
Gypsy's streak came to an end on one fateful mission though. The map was lousy with Mutons, and the crew had just finished pulling a VIP out of the engagement zone. All they had left to do was some mop-up and they'd be on their way. The team moved carefully, slowly, checking out one half of the map and confirming it was clear. Whatever Mutons that were left didn't have anywhere else to be but the far corner. Or so I thought.
Gypsy went down to street level, ready to catch whatever Mutons that might be lurking under the overpass like steroid-abusing pink trolls. As she came into cover though, her line of sight passed over two Mutons hiding out on higher ground next to the overpass, and flanking her position. My sniper couldn't move and shoot in the same turn, so all she could do was step into position for a lethal shot next round. My support laid down some heavy suppressing fire on one of the Mutons, rendering its accuracy almost negligible. One threat temporarily dealt with. That left Ace and Lucky to murder the unaffected Muton taking aim at Gypsy. They both charged in, both opened fire with all they had, and they both missed by a goddamn mile.
Gypsy went out screaming in a hail of plasma fire.
And that's how I learned not to be so free-and-flighty with the "sprint" move option.