Perhaps, but they put emphasis on the "working with Cerberus" part. Plus with all the proof you have, if they aren't willing to help, they're just too stupid beyond belief. You have video footage of the Collectors, there's a burn mark many football fields long on one colony, plus a plethora of collector pods. You have a Geth following you why says Sovereign wasn't Geth technology(actually, why were they so calm about a Geth following you?). Its just absolutely infuriating. Makes me wonder why I even saved them in the first place.Unnamedenemy said:Actually, the logic is more along these linesIrridium said:Talking to the Council in Mass Effect 2.
"We can't help you that much because your working for Cerberus"
Now this would be the point where I would choose the option that said "ok, I'll stop working for them and work for you." But the game doesn't have this option. Instead I have to accept the following stupid logic:
The Council won't help you that much because you work for Cerberus.
Your working for Cerberus because the Council won't help you.
Now, any person with a shred of common sense will say "Just stop working for Cerberus. That way you can work for the Council. Everyone wins! Well except for Cerberus. But they're a terrorist organization, so screw them."
But no, you have to go along with logic that makes no sense. Because the game says so.
Shepard works with Cerberus because the Council won't help
the Council won't help because Shepard works with Cerberus. . .
Oh yeah, they also won't help deal with the REAL bad guys, because they think that Shepard is crazy (not an exaggeration,they actually say something to that effect)