I remember playing Scipii, and fighting off Carthage's main early game attack army with a tiny garrison of velites, hastasi, and town watch.Fox12 said:I had so many from this game. My favorite was during an enemy invasion of one of my major cities, and the battle wasn't going well. All I had left was my general, with a handful of guardsmen, and maybe a twenty infantry. Their numbers were in the hundreds. Putting everything on the line, I feinted with my infantry, and then sent my cavalry on one last glorious charge against their general. I figured I could atleast take their general down with me. Against all odds I broke their ranks, and my men somehow managed to kill their general after a brutal last stand. Before I know it their entire army is fleeing in terror while my remaining cavalry chase them down.Kged said:epic snip
Because they outnumbered me about 20-1, they attacked immediately, relying on a unit of elephants to destroy the walls. Against convention, I waited until they broke the walls before using any missiles (elephants get a morale buff while attacking wooden gates I think)
Placed a unit of loose formation town watch on the breach, entire enemy army charges, elephants in lead. Waited for the elephants to penetrate into town watch, then fired eveything.
Elephants last until the second volley from my hastasi, then go berserk. But because the town watch are routing by this point and I've immediately ordered my other infantry to escape the elephants by running like hell towards the plaza, the elephants decide they've had enough and charge back through the breach.
Through their own army, which was piled up behind them trying to get through the breach.
It was utterly devastating.
The battle results screen was rather amusing - I inflicted about 40 casualties, the enemy about 60. But while I only took about 120 (lots of friendly fire), the enemy took 2000 from their own elephants.
It completely broke Carthage's back and resulted in a seriously weird campaign - I ended up with a peace treaty with the greeks (unheard of with Scipii), and expanded West instead, taking Spain, Gaul and Britain.
AI Brutii ended up not expanding, AI Julii took Macedon, Dacia, and Thrace, and the Germans ended up taking Scythia and moving on to Turkey.
I've never been able to replicate that kind of departure from the campaign AI's normal routines, even by doing intentionally stupid crap like taking an early game German army to invade Egypt.