Come on, admit it, we all have that little realm we imagine up that we happen to either be a king or great hero within. Most likely set roughly in the Medieval or Renaissance times. You probably already drew up your armor and fantasy weapons.
It's not just me, right?
And of course, maybe brought along some of your friends to the lesser positions/characters, and draw up designs for warships and other such battle craft, and maybe think about (for the king people) what policies you'd impose upon the people.
So, share. You've got an imaginary kingdom, you're el presidente-king, and it's free game. You start off with a kingdom of about 10'000 (small start, but anyhoo). You have average funds, and everything's running smoothly; you're put into power.
Here's the free game. You get to choose the form of government (doesn't have to be a real one), the policies, the laws. You even get to be involved with the architecture and the armaments. Hell, why not head into battle? Do you want more territory, or are you a defensive nation?
Will you conquer land, or share with other like-minded Escapists, maybe like a counsel? What will be some defining points about your kingdom?
This was all I was thinking about for a while. I'll share mine later. I know there must be tonnes of video games with this basic idea, but still, none of the ones I've known ever have just what I'm looking for.
Let the castle-building commence.
It's not just me, right?
And of course, maybe brought along some of your friends to the lesser positions/characters, and draw up designs for warships and other such battle craft, and maybe think about (for the king people) what policies you'd impose upon the people.
So, share. You've got an imaginary kingdom, you're el presidente-king, and it's free game. You start off with a kingdom of about 10'000 (small start, but anyhoo). You have average funds, and everything's running smoothly; you're put into power.
Here's the free game. You get to choose the form of government (doesn't have to be a real one), the policies, the laws. You even get to be involved with the architecture and the armaments. Hell, why not head into battle? Do you want more territory, or are you a defensive nation?
Will you conquer land, or share with other like-minded Escapists, maybe like a counsel? What will be some defining points about your kingdom?
This was all I was thinking about for a while. I'll share mine later. I know there must be tonnes of video games with this basic idea, but still, none of the ones I've known ever have just what I'm looking for.
Let the castle-building commence.