Your Least Favorite Video Game Enviornment?

Easton Dark

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Jan 2, 2011
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Oh it's definitely sewers, and I see a lot of agreement with that sentiment.

Sewers are a good excuse for two things:

1. A maze

2. Not having to have interesting level design or backgrounds

Dead Island has soured me to all sewer levels for the rest of eternity. I probably couldn't even do the introductory mission in Oblivion anymore I hate them so much. Fuck.

I think I stopped playing KOTOR because I was tired of the sewer at the beginning planet.
 

Shanahanapp

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Apr 8, 2013
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Middle-Eastern Towns. Sand colored, square buildings weren't that cool the first time so we didn't need every game to start using them.
 

Headsprouter

Monster Befriender
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Nov 19, 2010
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I hated pokey, dark, debris-covered, burning cities. I HATED this section of Bioshock: Infinite. It made me feel claustrophobic, frustrated and like I was always missing something. And you're always bumping into things.

Jungles. Hard to navigate and boring.
Ice levels, as opposed to snow levels. Nobody likes slippy controls.
Fire levels or places with too much of one colour and too many bright light sources.
Water. Water is poop. Slow to move through and it stinks.

Environments like in Borderlands, ones which appear large, but have very few noteworthy aspects that you aren't directed to via quests.

I think that's all for ones I don't like. As for ones I DO like, those would be monster labs, industrial environments, Rapture, Victorian and marshes/swamps. Like Morthal area in Skyrim! A great example of a Victorian-style environment is Kronia from Timesplitters 3, Jacob Crow's underground community. Sadly I could not find any images that do it justice, but it is awesome!
 

Hemlet

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Jul 31, 2009
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Yup, sewer levels for me too. I actually don't mind deserts that much, and jungles can be fun. Water levels and ice levels can go fuck themselves though. Water levels because they're associated with bad controls and pants-soiling surprise enemies for me, and ice levels because I live in Canada. I see enough goddamn snow every year to last a lifetime, I don't need it in my games too.

It was actually hard for me to get passed the first few areas of Borderlands 2 because all of the snow and ice frustrated me just by being there.
 

Lazy Kitty

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May 1, 2009
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The kind of levels where everything looks the same and you have to follow a specific path or you end up at the beginning again.

Like in a desert, where you get stuck in a sandstorm.
Or Lost Woods.
 

Joffas16

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Jun 6, 2013
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I hate any section of a video game that's really dark and cramped. In particular caves and sewers. They've been done to death and they're hardly ever fun. I can never get into Skyrim because you can't seem to go one full hour in that game without been sent off into some gloomy cave that's almost identical to the last ten you cleared out.

So yeah, caves and sewers seem to be the consensus here.
 

Chimpzy_v1legacy

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Jun 21, 2009
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Underwater levels. They're usually slow, boring and frustrating, oftentimes also sporting drab visuals and lackluster music.
ChampionMan said:
Farmhouse levels in anything except horror games. Every single time without fail it's just either a redundant shooting gallery or filler for something cooler later on. At this point, seeing one in a game now triggers a gag reflex.
Hitman Absolution has a pretty neat one. Technically it's more the corn field than the actual farm, but it counts damn it. It's just a lot of fun stalking and killing would-be assassins through the corn while dressed as a scarecrow.
 

CleverCover

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Nov 17, 2010
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I despise it when they put water in a game and then don't let me swim in it.
Dragon's Dogma, how could you put such a tempting offer there and then snatch it away from me so quickly.
That's evil, just pure evil.
 

Toxic Sniper

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Mar 13, 2013
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Water levels and areas in games with swimming. Swimming is often absurdly slow and awkward. You either move like a snail, a drunken sailor, or the result of a one-night-stand between the two. Offenders include Mario, Shadow of the Colossus, Crash Bandicoot, Sonic the Hedgehog (Even when you're not swimming, you still move like a slug). In games without swimming, water isn't as much of an issue because it's essentially just a bottomless pit.

I also really dislike hospitals and asylums in horror games. They're overused to the point of not really being scary anymore, and the portrayal of ill people as monstrous really sours the feel of the games that use them.
 

Ultress

Volcano Girl
Feb 5, 2009
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In real life I adore cold weather and icy landscapes however I despise them in games because they involve slippery controls and the same damn sliding you/block puzzles.Seriously I'm not asking for much just stop with those puzzles,they are not fun.
 

Shoggoth2588

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Aug 31, 2009
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For me, I absolutely can't stand deserts. I don't care too much for Forests or, sewers either but I really, really dislike Deserts and fire-based levels. Ironically though, the bosses that come from those areas are generally awesome...like the giant Stalfoe from Twilight Princess and, Volvagia from Ocarina.
 

Spambot 3000

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Aug 8, 2011
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Yeah I don't get the sewer level thing either. Also, unless they're done exceptionally well, suburban environments. I can walk outside and be in a suburban environment. I want to play games where I can see things I don't normally get to see.
 

Yotora

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Sep 23, 2011
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I agree with sewer levels - like that of Dead island. But i have to agree with you partly on the snowy kind of levels. When they're done well , I can enjoy them but OH MY GAWD when they're like MW2's Derail i hate them.
I hate gritty gray urban levels too, can't think of an example right now, my minds blocked xD
 

Mordekaien

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Sep 3, 2010
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Sewers and underwater levels for me. The repetitive environment is usually what kills it for me, although if I remember correctly, Mirror's Edge had sewers that were quite fun to traverse. And STALKER had one sewer part with a particular invisible fucking mutant that was good designed (although I hate it because of how scary that part is)
And I don't like being in the water in videogames- I always get an oppressive feeling when they make me go too deep.
 
Apr 24, 2008
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I don't know whether I've always felt this way, but, I find space-ship interior to be incredibly dreary.

It's the combination of dull colours and claustrophobic environment, I think. It's like "oh joy, another gun-metal-grey hall". I tend to enjoy either outdoor, nature orientated settings, or what is more recognisable, like... urban settings.
 

Nazulu

They will not take our Fluids
Jun 5, 2008
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Mainly heavy water based levels where I usually find the swimming mechanics tedious or annoying. That said, I hate lloking at deserts more than anything.

Edit: Oh yeah! I remember now that wind levels that blow you around piss me off. Fucking hate it every time.
 

Tilted_Logic

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Apr 2, 2010
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Cannot stand grey/brown city-scapes and post apocalyptic worlds with no colour. Absolutely hate drab environments, and I wish more games that attempted a post-human world looked something more like Enslaved: Odyssey to the West.