Your oppinion on rts choice.

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Demons_Bane

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Sep 9, 2009
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Hey everyone reading this i was just wondering what your preference is in the rts genre (as far as a single game or franchise goes). I myself am looking towards buying an older rts game and I am also open to your ideas of what to purchase. Of course you can just rant about your favorite rts game because that maybe helpful and fun to. So what should i pick to buy and what is your favorite rts game/franchise?
 

Legion IV

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Mar 30, 2010
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Starcraft, Starcraft 2. The all time classic and the greatest RTS series and games. Command and conquer series as well Tiberum sun was my favorite if your talking oldschool games. Newer games now Dawn of war 2 and company of heroes there not as competitive but a blast single player. the other two above are ideal for multiplayer, so well balanced.
 

Gigaguy64

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Apr 22, 2009
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The only RTS iv really ever gotten into was Age of Empires 2.

I really liked that game.
Its a good series overall as well.

So if you haven't played that you should.
 

Jodah

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Aug 2, 2008
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RTS I gotta go with Starcraft/Starcraft II/Warcraft II/Warcraft III. I consider them one game for the purposes of this discussion because they are so similar, just different units.
 

Tallim

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Mar 16, 2010
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Warzone 2100, and best of all it's now free and improved because they were nice enough to release the source code and all the ingame cutscenes.

You can get it here if your interested.

http://wz2100.net/
 

Demons_Bane

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Sep 9, 2009
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I have payed AoE2 a fair bit probably should of stated that above -__'- thanks for the input though :D
 

Demons_Bane

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Tallim said:
Warzone 2100, and best of all it's now free and improved because they were nice enough to release the source code and all the ingame cutscenes.

You can get it here if your interested.

http://wz2100.net/
Thank you for the link i will take a look now.
 

Miumaru

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May 5, 2010
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Im not an avid RTS gamer, but I did love Starcraft (who didnt?), origional Command and Conquer before it started getting meh, and Dune which I later learned is practically the DOOM of RTS games.
 

Librarian Mike

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May 16, 2008
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Nouw said:
Dawn Of War

I'll pass any other game for this beauty
I replay Dawn of War every couple of months. I just can't get enough of it. I can't wait to get a decent computer so I can run DoW 2 with decent settings.

Starcraft is also quite fun. It may be dated, but you've got to respect the architects.
 

spectrenihlus

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Feb 4, 2010
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Age of Mythology.

You can't go wrong with a game where you pit Zeus vs Odin vs Ra.
Good times.

Also one of my favorite rts's ever was Empire at War. It is simple but oh so fun.
 

Vuljatar

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Sep 7, 2008
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Total Annihilation and SupCom 1.

Total Annihilation is, in my not-so-humble opinion, the best RTS game ever--even better than Starcraft. Supreme Commander is, of course, TA's modern unofficial successor, and a worthy one at that. (Sadly, SupCom 2 has been dumbed down to a ridiculous degree)

Anyone who even occasionally plays RTS games owes it to themselves to get a copy of Total Annihilation. Starcraft had a better story and better balance, but Total Annihilation was superior in every other way, and so far ahead of it's time it is simply unbelievable that it was released in 1997.
 

JIst00

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Nov 11, 2009
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Total Annihilation, StarCraft and the original C&C I'd recommend. And Dawn of War too tbh.
 

tomvw

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Feb 5, 2009
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Dawn of War II and Supreme Commander, they're both at the opposite side of the RTS-spectrum, but they're two of my favorite RTS-games.
 

CD-R

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Mar 1, 2009
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The Total War Series is usually pretty good. Total War Medieval 2 and Rome Total War were both excellent. Although the campaign can take a loooong time to complete. Haven't played Empire because I'm trying to put off getting Steam as long as possible.

The HomeWorld series is a great 3d space rts with a great story. Although it's pretty tough to find a legit copy anywhere. Homeworld 2 is not too hard to come by, but Homeworld 1 is very rare.
 

Demons_Bane

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When did they bring out total annihilation ? Because a few of you recommended it and i was just wondering.
 

Sniper Team 4

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Demons_Bane said:
Hey everyone reading this i was just wondering what your preference is in the rts genre (as far as a single game or franchise goes). I myself am looking towards buying an older rts game and I am also open to your ideas of what to purchase. Of course you can just rant about your favorite rts game because that maybe helpful and fun to. So what should i pick to buy and what is your favorite rts game/franchise?
Long, long, LONG ago, before Bungie was known solely for Halo, they released a game called "Myth: The Fallen Lords." This game is purely RTS. You get a mission, a set number of units, and you have to accomplish the mission. No building fortresses or towns or mills or whatever to keep your army running. And each unit has it's own animation and when they hit an enemy, they actually hit said enemy, not have their weapon past through it. The game was such a success that a sequel was made called "Myth II: Soulblighter". These two are games I HIGHLY suggest you pick up. The story in them was also something to write home about. Sadly, these games are no longer sold in stores, so you'll have to track down a used copy, probably from the internet.
 

KitsunetheFox

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Jan 3, 2010
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One of my favourite RTS games is a little game called Impossible Creatures.
This game revolves around being able to take 2 animals from a list of over 50 and combine them into one freak of nature. Then you mass produce your freaks of nature, and command them to destroy the enemy "Laboratory" (which is basically Chitty Chitty Bang Bang as a train).

Now, to produce these creatures, you require two resources. Coal and Electricity. Coal has to be gathered by henchmen (which you start with 3 of but you can build more) whereas Electricity is generated by two buildings, lightning rods (of which you can only have four) and Electrical Generators (which can only be built on geysers). Each creature has a different cost, increasing the base attributes of a creature (e.g. Damage, health, defence, speed, sight radius) increases the coal cost and increasing the special powers of each creature (e.g. Having a Whale head provides Sonar Pulse) or making them more versatile in terms of movement (adding a Whale tail to make it amphibious) increases the electricity cost.

Coal and electricity are also used to construct buildings, from Creature chambers (where you produce your creatures) to Genetic Amplifiers (where you can increase the attributes of any of your different types of creature). All buildings are constructed by henchmen (hence why killing your opponent's henchmen can cripple their economy if you attack early enough and hard enough).

With creatures, there is also a rank system, going from I to V. Rank I creatures are the weakest but can be built from the start. All other ranks must be researched in numerical order (II, III, IV and then V) with each level costing more resources to produce). All creatures that can swim are at least Rank II, and all creatures that can fly are at least Rank III. Rank also determines what buildings you can produce. Here's a rundown of how the ranks affect monsters:

I - Weakest, but will often be produced in large groups. Good scouts due to being smaller and often faster than other creatures if built right.
II - Bread and butter. These guys will still be in semi-large groups but they can hold their own in combat either as base defence creatures or early-game offence creatures.
III - Now we're getting stronger, this is where we get stuff like bears and wolverines. Probably travel in smaller groups than Rank II creatures due to increased cost.
IV - Elite units. Stuff like Tiger-Gorillas and Hippo-crocs belong here. Very nasty in mid-late game. Probably groups of 5-10.
V - The true heavy hitters. These are the Whale-Elephants, the Scorpion-Shark, the Dragonfly-Whale (which is oddly, the best melee unit for damage in the game). These guys are big and hard to take down without large numbers or a Rank V of your own. It's understandable to have one on its own, but often grouped with no more than 4 others.

The ability system is immense. There are some crossover abilities (e.g. Both the Rhino, the Bull, the Hippo, the Ox and the Elephant have the Charge Attack ability), but generally, there are creatures with unique abilities (e.g. The rat is the only creature with Plague).
Here's a few important ones:
Barrier Destroy - Not only are pincers really good combat weapons, they also make a creature immune to "bramble fences" and increase their damage even more against buildings. This makes them base-ruiners wherever they go.
Swimming - A lot of maps have water, and if you're not taking advantage of it, then you'll be at a loss. It gives you more angles to attack from, especially if the enemy base is close to the shoreline.
Horns/Quills - The horned creatures and the porcupine have a very special role. Horned creatures lower the target's defence in melee, and the porcupine can spit spikes at the enemy that do the same from a distance. I'd argue that a big enough Porcupine is one of the best ranged units in the game if your opponent likes to use bid defence monsters like Scorpions, Lobsters and Snapping Turtles.
Herding/Pack Hunter - Two inherent abilities (cannot be taken off a creature as they aren't related to parts). Herding increases defence in groups of 4 or more of the same creature. Pack Hunter increases attack in groups of 3 or more of the same creature.
Flying - Fliers are the best scouts, the fastest creatures (usually) and can bring the pain on an unprepared enemy. But mess them up and they'll be dead very quickly (Anti-Air towers are their bane and can hurt like hell)
Regeneration - Thank god this one is inherent too. No creature heals over time. This is one of two ways to heal a creature (the other being an upgrade for henchmen but that stops them from gathering coal for a little bit).

And the final note: This game was made directly by Microsoft Game Studios in association with Relic Entertainment (the geniuses who brought you Dawn of War).

Yeah, wall of text I know, but this game is good in my opinion.
 

Megalodon

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May 14, 2010
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I'm surprised Red Alert 2 hasn't had a shout out yet, so here it is. Prety much the pinnacle of RTS games.
 

Brownie101

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Feb 10, 2009
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Tiberian Sun is by far my favorite. The whole C&C up until EA's takeover is magnificent. Universe at war is pretty good too, but there's a pop cap which is what I loved about CnC: No pop cap. Though, UaW is made bhy Petroglyph, some of the old devs from Westwood, so it still ahs that westwood feel to it.