Wow you know I didnt realise Resident Evil:Chronicles or No More Heroes was made by Nintendo. Oh wait they weren't. Are you blind, can't you read. I said I thought the Wii was allright BUT Nintendo games, thats games made by Nintendo are for kids. What relevance does bringing up games not made by Nintendo have?Jagdedge said:How is the choice between killing this guy or not such a huge moral dilemma? I don't know if that's a choice in any of the aforementioned games, as a result of not playing them, but that sounds like every "morally ambiguous" choice I've ever been given in a video game.
Kill the guy, or spare him. YOU GET TO BE BAD OR GOOD!!!1!
How about this. You can either be a tree-hugging pussy peace child, or you can be a nut-stomping manly man by either choosing to crush the life out of the short, deformed midget hobbling towards you, or not.
There, a true moral dilemma.
Addressing the second part of your post; I just don't really feel like a kid when I'm sitting there blasting zombies' heads clear off. Or ordering around twenty-some people trying to avoid getting them killed by using sound tactics, then turning around and demanding them to kill that guy over there by cleaving his head in two. I also don't feel like a nine year old girl when I'm using a laser sword to hack people into little bits and a shower of blood rains down.
Resident Evil: Chronicles, Fire Emblem: Radiant Dawn, and No More Heroes respectively.
I don't see how you gleamed that this was "such a big problem". I've posted once, with a total of what? Twenty-five words? It's just that I hate when people take one game as the standard for all the games presented on the system.
Secondly, If you had played those games you would know what I meant by morally ambigous choices, such as 'If i know he is guilty is it okay to plant the evidence to get him caught' - One of the many possible options in a quest in BG. Im not saying a kid couldnt cope with the game but non the less its more thought provoking then say any game Nintendo actually made. Bloodlines has complex dialog and gameplay choices which change the way the game plays out, not to mention fleshed out characters with back story and details. No one is a saint, its just whos ideals you agree with is who you side with.