Your top 5 games from the last millenium

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migo

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I was thinking of top games of all time, but it's rather hard to tell with new games coming out, and Y2K seems like a good cut off point, as 10 years is long enough to see if the game has stood the test of time.

My top 5

#1 - Half-Life: Before Half-Life (as far as I remember), there weren't game of the year edition re-releases. Now if a game gets one GotY award it gets a rerelease, but Half-Life got over 40! It really set the standard for a single player FPS, being far more immersive than anything before it, having good gameplay, and within certain limits believability. Opposing force and Blue Shift added a whole bunch to it as well, as did the modding.

#2 - Super Mario Land: People always talk about Tetris as the GameBoy's killer title, and while it's still fun it was always Super Mario Land for me (and if all the other kids in 1989 and 1990 were an indication, everyone else!). I find that Gunpei Yokoi was Shigeru Miyamoto's mentor really shows, as the level design and gameplay in Super Mario Land far exceeds that of any other Super Mario game. The levels are immediately recognisable - Egypt, Future Water World, Easter Island, China - and the enemies interesting, and having the fireball bounce around to collect coins was a really nice touch. 20 years later I still like playing it all the way through, and the fun never wears off, while Super Mario Bros 1 and 3, and Super Mario World just don't hold the appeal for me.

#3 - Desent 2: Descent 2 wasn't much different from Descent, but it was a marked improvement in every way without having any drawbacks. What really makes it stand out is the gameplay. 3 axis slide, pitch, yaw and roll - all combined however you want to to pull off crazy moves. Descent 3 was good too, but I liked the Descent and Descent 2 level design better. Descent was all about the gameplay, and didn't concern itself with realism at the expense of fun.

#4 - Civilization II: I can kill time in almost any Sid Meier strategy game, and Alpha Centauri was a good candidate for this spot too, but the appeal of reliving various historical battles, and getting nukes while the year is still BC is hard to beat. Also, while Civilization 3 certainly got more realistic with longer turns at the beginning and shorter at the end, it takes out some of the fun and satisfaction of getting space age flight ridiculously early in the game. Random maps also make for pretty endless replay value.

#5 - Escape Velocity: Escape Velocity Override and Nova were also pretty good, but I like the original EV just a bit better. It's a clone of previous games, but I find it does it better than anything before or since. Wing Commander Privateer was very enjoyable and had an excellent storyline, but it was too short, and I felt the same for Freelancer. EV has endless replay value, some good campaigns, plenty of mods, and a great variety of ships and upgrades to really add depth to the game. While strictly not an RPG (as Deus Ex isn't either), it has RPG like elements in money being like XP and ship upgrades being like increasing stats, so there's strong crossover appeal for me there too.

What are yours?
 

Julianking93

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May 16, 2009
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Okay, so from the last 10 years. I'm not going to go into as much detail as you did, OP. I'll just list them:

5: Devil May Cry

4: Oblivion

3: Kingdom Hearts II

2: Legend of Zelda: Majora's Mask

1: Metal Gear Solid 4


Oh sorry, you meant pre Y2K.

5: Megaman II

4: Super Metroid

3: Castlevania: Symphony of the Night

2: Metal Gear Solid

1: Legend of Zelda: A Link to the Past.
 

MisterShine

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Mar 9, 2010
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So, 5 games pre-3rd Millenium? This is kinda easy, actually.

Number 1: System Shock 2 The most atmospheric and downright frightening game that I have ever played. There are many different character archetypes to play the game as, and they change how you tackle the game in very cool ways. Also, SHODAN is one of the best villains ever. Eat your heart out, Glados.

Number 1: Baldur's Gate series Bioware's crowning achievement and why they will forever have my undying loyalty and praise. An engaging story, fun and strategic gameplay (though not very open to newbies, which I pity them for), and some of the best characters to ever grace a video game in my opinion. I still get fuzzy feelings thinking about Vicky :-X

Number 1: Planescape: Torment If you've played it, you know why it's here. If you haven't, I don't have the time or energy to explain it to you. Every RPG fan should play this.

Number 1: Legend of Zelda, Majora's Mask The time control and mask mechanics were spectacular, and there were many awesome side quests and puzzles. Gameplay perfected, in my opinion, and the gold standard by which all other action/adventure games are measured.

Number 5:Legend of Zelda, Ocarina of time. Nearly as good as it's successor, but the time control parts just raise it above. Though I have rarely been so affected by a game as the ending of Ocarina of Time had on me.

Please don't ask me to choose between the tie breaker at number 1. My head might explode.
 

khaimera

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Jun 23, 2009
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Okay, here's mine. These are my faves, not the best games made in the last ten years.

Dead Rising
Guitar Hero 2
Halo 3
GTA Vice City
Fallout 3
 

Radeonx

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Apr 26, 2009
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1. Starcraft
2. Super Mario Brothers 3
3. NBA Jam
4. Fire Emblem: Seisen no Keifu (4)
5. Contra
 

Legion

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Oct 2, 2008
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System Shock 2

Excellent level design, brilliant story, voice acting and the most bad ass villain ever.
Command and Conquer: Red Alert

Simplistic but brilliant, a strategy game as they should be.

Fallout 2

Funny, clever, brilliant character customisation (statistically) and it's Fallout.
Half Life

One of the first games I'd be bale to refer to as having "Immersion".
I can't think of any more so let's go with Duck Hunt

It was a fun, yet annoying game and as mentioned, I cannot think of any others right now.

Radeonx said:
I don't get what you mean. You say the last 10 years, but you're listing games from before 2000.
What he means is that the games would have been around for over 10 years, so it's been long enough to see if they have "still got it".
 

technoted

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1: Final Fantasy 7
2: Metal Gear Solid
3: Legend of Zelda: Orcarina of Time
4: Half Life
5: Final Fantasy 6
6: Starcraft

Yes I know it's 6 but Starcraft is too good not to mention.
 

Radeonx

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Legion said:
Radeonx said:
I don't get what you mean. You say the last 10 years, but you're listing games from before 2000.
What he means is that the games would have been around for over 10 years, so it's been long enough to see if they have "still got it".
Oh, alright.
Thanks for the clarification.
 

migo

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Radeonx said:
I don't get what you mean. You say the last 10 years, but you're listing games from before 2000.
The games have been out for 10 years or longer, so you can tell whether they were actually good in the long term or just the short term.
 

skim172

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Nov 28, 2007
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In no particular order:

- Half-Life
If you need to ask why, you're dead to me.

- Deus Ex (2000 technically qualifies as the 20th century - ask a mathematician)
An incredibly deep game, with a lot of thought that went into it. The story referenced numerous academic concepts from political thought and bioethics. And I still go back and play it every few years or so. Too bad the sequel crapped all over the franchise. Though Deus Ex 3 is apparently in the works.

- Homeworld
A little obscure, but if you were a strategy gamer in the mid-90's, you heard of it. You haven't played an RTS until you've played it in three dimensions. It literally adds another dimension to the game - obviously.

- Ground Control
Even more obscure, but an amazing game. I'm not a huge fan of conventional RTS, and GC was as unconventional as you could get. No building, no upgrades, no reinforcements - you took control of a small army and had to achieve an objective. Terrain mattered not because it gave you a damage bonus, but because without scouts, you'd be completely blind to enemy attacks. It also mattered because line-of-sight was more than a stat boost - units can't hit a unit if they don't have a good view of the enemy. In other words, the game wasn't about who had the units with the bigger numbers - it was about tactics, positioning, vision, and the element of surprise.
Oh, and did I mention, the whole game was in full 3D? Not like the laughable 3D of Warcraft 3, where you can sort of zoom in on objects and look at their cartoony colors up close. No, I'm talking huge rendered landscapes, and you could view any object from any angle from any distance. Think of a Sims 3 camera, but with enormous maps and rendered terrain and every bullet path traced on the screen (because the system registered hits by tracking the individual shots from every unit's weapon). Even now, with all the settings turned up, it still taxes my system when I decide to elevate the camera to the highest altitude and look down upon endless creation.

- Lords of the Realm 2
A really obscure game. Turn-based strategy with real-time combat - had some unique features, but I mostly love it because it was the first real PC game I ever played (besides solitaire and stuff like that)
 

BoxCutter

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Jul 3, 2009
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1) Resident Evil
2) Super Mario Bros. 3
3) Starcraft
4) Resident Evil 3
5) Ocarina of Time
 

crudus

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Oct 20, 2008
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1. Soccer(football)
2. Chess
3. Poker
4. Rugby
5. Final Fantasy VII

Top 5 games of the Millennium right there. I tried to go by popularity which is hard since I don't pay attention to a medium outside of video games. I think I have some educated guesses.