Your video game hot take(s) thread

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Ezekiel

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Clothing physics are expensive, designing your main characters with pants saves your entire development team lots of headaches.
The flutter and deformation of a skirt would really sell the graphics, though, which they all care about. Shorts are another option.
 

BrawlMan

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I am glad Capcom wants to support Street Fighter 6 for as long as possible, and this nothing new to the franchise. See Street Fighter IV era. Street Fighter V's final update was pretty much in 2023 and that started in 2016. This more than likely means we will get a Season 5, and hopefully they can add a Survival and Time Attack mode. Avatar Arcade is a great update, and something new for those who don't want to bother with World Tour mode, but SFV still has a few bonus modes, 6 lacks.
 
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Drathnoxis

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This doesn't just apply to video games, but I thought of it because I've recently been replaying The Legend of Zelda: Oracle of Ages, and it's an offender:

Don't give your time travel any rules if you can't or won't follow them consistently. Literally just having time travel for the sake of it with no real rules (e.g. Earthbound) is better than having rules you won't follow all the time.
In what ways is Oracle of Ages inconsistent, it's been a while since I played it and don't remember.
 

NerfedFalcon

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In what ways is Oracle of Ages inconsistent, it's been a while since I played it and don't remember.
There's an 'objective' timeline, where the past events all happened before the present, and a 'subjective' timeline, which is how Link and you experience the game. Initially, the rule that the game establishes is that the present doesn't change due to manipulation of the past until those manipulations happen in the subjective timeline, after Veran steals Nayru's body and travels to the past to start building the Black Tower. This is reinforced a couple of times as NPCs, and a cutscene in the main story, remark on the sudden appearance and development of the tower. This is also notable in how you can manipulate seeds to grow up specific cliffs by pushing them around.

During the third dungeon arc, however, the Tokay inhabitants of Crescent Island, who mistake Link for one of them, mention how "a Tokay with no tail" opened the mouth of their guardian statue, which is missing an eye in the past, but has it in the present. I suppose it could theoretically have been anyone that did that, but it's suspicious.

Fifth dungeon arc rolls around, and the Gorons mention that Bomb Flowers became their specialty crop after a hero saved the life of their Chief using one... even though Link hasn't actually gotten a Bomb Flower to take back to the past to save the Chief's life yet. When you get the Bomb Flower, the Maku Tree tells you that your name has suddenly appeared in Goron legends where it wasn't before, even though at that time you still haven't yet helped the Chief and become a Goron hero. Meaning that "events that happen in the past objectively are established before they happen subjectively", the exact opposite of how the game's time travel has functioned up to this point.
 
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Drathnoxis

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There's an 'objective' timeline, where the past events all happened before the present, and a 'subjective' timeline, which is how Link and you experience the game. Initially, the rule that the game establishes is that the present doesn't change due to manipulation of the past until those manipulations happen in the subjective timeline, after Veran steals Nayru's body and travels to the past to start building the Black Tower. This is reinforced a couple of times as NPCs, and a cutscene in the main story, remark on the sudden appearance and development of the tower. This is also notable in how you can manipulate seeds to grow up specific cliffs by pushing them around.

During the third dungeon arc, however, the Tokay inhabitants of Crescent Island, who mistake Link for one of them, mention how "a Tokay with no tail" opened the mouth of their guardian statue, which is missing an eye in the past, but has it in the present. I suppose it could theoretically have been anyone that did that, but it's suspicious.

Fifth dungeon arc rolls around, and the Gorons mention that Bomb Flowers became their specialty crop after a hero saved the life of their Chief using one... even though Link hasn't actually gotten a Bomb Flower to take back to the past to save the Chief's life yet. When you get the Bomb Flower, the Maku Tree tells you that your name has suddenly appeared in Goron legends where it wasn't before, even though at that time you still haven't yet helped the Chief and become a Goron hero. Meaning that "events that happen in the past objectively are established before they happen subjectively", the exact opposite of how the game's time travel has functioned up to this point.
Fair points. Capcom weren't particularly strong writers and it's probably the biggest flaw in the Oracle games.
 
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dscross

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I think one of the biggest hot takes I have is that FF8 is better than FF7, but I'm usually strung up for that kind of talk. Also, I think I prefer KCD1 over KCD2, though they are both excellent.

But one of my most controversial hot takes is that the Silent Hill 2 Film was quite good, but that comes with the caveat that you can't actually be invested in all the details of SH2 the game.

Oh also, don't know if this is a hot take or not, but I actually really love tank controls for certain types of games (with fixed camera angles).
 
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