Your video game ideas

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ImSkeletor

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Feb 6, 2010
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Any ideas you have had in the past.

The Brink: You play as an android on the brink of humanity. You go through a search for your past and try to discover who killed your maker. Every mission willl allow you to be stealthy or just kick the door in and kill. You get a 3 weapon loadout and one special weapon. The two of the guns can be any of the available but the third has to be a pistol or mele weapon. R2 to shoot, triangle to switch weapons, R1 for a lethal stealth takedown and L1 for non lethal stealth takedowns. You will be able to cause diversions. If you make your special weapon a charge you can place it on a car and BOOM. You hide and a lot of the enemies come outside tyou qickly make it inside and try to do as much of your objective as possible before they come back in so your job will be easier.(I will add to this as time goes on)
 

pln9fos

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Mar 17, 2010
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Does our idea have to be an original game, or can it be an addition to an already existing series?
 

evilengine

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Nov 20, 2009
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Me and my brother pratically designed a 'Thief 3' draft, we did maps, enemy designs, the occasional mission brief, etc. Looking at 'Thief: Deadly Shadows', our Thief was much better. Though giving credit where it's due, a truely great part of Deadly Shadows was the Shalebridge level. To this day it still gives me the willies.
 

Caligulove

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Sep 25, 2008
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All of the ideas I've had for games have been Point-n-click adventure ideas. The one that I actually thought was decent was something like They Live! as an adventure game.

Complete with long, drawn out fight with Keith David
 

Sylocat

Sci-Fi & Shakespeare
Nov 13, 2007
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I'd like to see an FPS based at least partially on Peter Watts's novel Blindsight, where the enemies are invisible if they're standing at a certain angle away from you and move just right, and their AI tells them to do so, so you have to outwit them by finding new ways to track them.
 

Chamale

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Sep 9, 2009
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I've come up with ideas for a horror MMO, a genre of FPS where bullets do realistic amounts of damage to people, and an idea for a whole series of sports games where players use weapons to battle while playing the sport. The ideas are complex, and a little confusing, so I won't really go into them other than just mentioning those concepts.
 

Raven Guard

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Jun 20, 2009
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Heres an idea for a game: In an alternate history cold war in which it stopped being cold, you switch between a guerilla warrior for the alternate U.S. and a patrol guard in the surrogate USSR. The game would be third person and preferably use something akin to the Assasins Creed engine, using the the engine for climbing. The parrallel USSR missions would be damage tanking gunning from cover, while the U.S. Guerilla levels would be more stealth based and use building scaling and sniping.
 

CheckD3

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Dec 9, 2009
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Discharged

A game that you play as a huge combination of characters, you travel between times, planets, dimensions, and between people's minds. Literally just walking on too much snow could cause problems when you travel to the Snow Kingdom later in the game

There is too much in the game, to the point that a speed run would take 2 years, and doing all the stuff in there, a speed run of the game with all the special things would take 10 years, the average gamer would beat it in about 14-19 years total, it would contain first person shooters to cooking mama type playing to god of war hack and slash to guitar hero rhythm button matching to everything you could think of and beyond...

It's coming out for the Revostation 920.8, time delays have pushed it back a bit from the RS920.7 to the RS920.8
 

VonBrewskie

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Apr 9, 2009
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ImSkeletor said:
Any ideas you have had in the past.

Brink: You play as an android on the brink of humanity. You go through a search for your past and try to discover who killed your maker. Every mission willl allow you to be stealthy or just kick the door in and kill. (I will add to this as time goes on)
That's actually not a bad premise. The plot seems a little familiar though...doesn't mean it wouldn't make a great game. I like the name too. Would you have help in the game? Like supporting characters? Like a rouge scientist that was once your maker's apprentice? That's to whom you speak for upgrades, and whatnot? Bigger story...your tale of searching becomes a tale of revenge once you discover the APPRENTICE killed your maker! bum-bum-BUUUUUUUUUUM!
 

ImSkeletor

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Feb 6, 2010
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VonBrewskie said:
ImSkeletor said:
Any ideas you have had in the past.

snip
That's actually not a bad premise. The plot seems a little familiar though...doesn't mean it wouldn't make a great game. I like the name too. Would you have help in the game? Like supporting characters? Like a rouge scientist that was once your maker's apprentice? That's to whom you speak for upgrades, and whatnot? Bigger story...your tale of searching becomes a tale of revenge once you discover the APPRENTICE killed your maker! bum-bum-BUUUUUUUUUUM!
Thanks, also I fixed it upo a little I hope you read it. also it sdoesn't sound like anything cough*Exept data on star trek*cough
 

Estocavio

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Aug 5, 2009
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Mine is pretty simple, and something we haven't seen much in the last 4 years: A Realistic game where you play as a criminal in an Open World city. GTA IV is about the only thing close to it, but seriously, there used to be dozens of them!