In games where you can block I end up not blocking and trying to dodge if it is something that it looks like I shouldn't be able to block. Even though I know my character can part of my brain is always going "MOVE YOUR ASS! you can't block a sword bigger than you". The one this stood out the most for recently was Dark Souls.
In stealth I do unnecessary shit like closing doors and hiding bodies when there are no other patrols through the area even if the game doesn't acknowledge these thing. I also tend to make my character walk in tense situations or when they are begin stealthy.
Sometimes if I did things in particularly inefficient way I will reload to do it the efficient way even though this just ends up taking even more time.
In open world Bethesda games I always download a whole bunch of realism mods (for FO3 I even had one that made me have to feed my dog) even though this stuff seems like it should just be tedious.
When waiting for something I hold down the directional keys or stick so my character runs in circles. This annoys some people in multiplayer.
In stealth I do unnecessary shit like closing doors and hiding bodies when there are no other patrols through the area even if the game doesn't acknowledge these thing. I also tend to make my character walk in tense situations or when they are begin stealthy.
Sometimes if I did things in particularly inefficient way I will reload to do it the efficient way even though this just ends up taking even more time.
In open world Bethesda games I always download a whole bunch of realism mods (for FO3 I even had one that made me have to feed my dog) even though this stuff seems like it should just be tedious.
When waiting for something I hold down the directional keys or stick so my character runs in circles. This annoys some people in multiplayer.