Your worst loading times.

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Tanis

The Last Albino
Aug 30, 2010
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WRATH: Unleashed

It's a PS2 game published by LucasArts and it plays like 'Wizards Chess' or something along those lines.

FANTASTIC game, but the load times could get pretty stupid.
 

Ed130 The Vanguard

(Insert witty quote here)
Sep 10, 2008
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mireko said:
Hang on...

...


Jokes aside, Dragon Age: Origins was pretty bad with the memory leak. It would start off loading instantly, then gradually slow down the longer you played. Frozen Synapse also has some unbearable load times due to the server being shit.
The worst part about that memory leak for me was in the F###ing fade part of the circle tower, traveling between the dreams.
 

Kevlar Eater

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Sep 27, 2009
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Fallout New Vegas (360). The loading times were unbearable, and the longer I played, the worse the loading times got. Plus, there was a 30/70 chance of the game freezing, and then I had to restart my console, which also took for-freaking-ever to start. I got so fed up with the game that I ended up buying it for my PC when the price got low enough and completely abandoned my 360 counterpart.

Oh, and any Source-engine game. Dear god, those take forever, and yes, I have a good computer.
 

Bad Jim

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Nov 1, 2010
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R-Type on the Commodore 64, tape version. With most multi-load games of the era, if you ran out of lives/credits on the first level, you could start a new game without having to load the game again. Not so for R-Type. Unless you were pretty good already, you would most likely spend about two minutes getting killed on the first level and then have to load the game again. Which took about ten minutes.
 

TheEvilCheese

Cheesey.
Dec 16, 2008
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We were on a boat in WoW a few months ago (Stormwind > Northrend) and my friend's loading time was so bad that it didn't load the area until the boat had left, with him still on it.

It was hilarious.

Personally? Playing oblivion on a PS3 comes to mind, the loading being significantly longer than I was used to having played the other versions. And they were never fast.
 

putowtin

I'd like to purchase an alcohol!
Jul 7, 2010
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FO New Vegas on PS3, seriously when I get to the strip 10 minutes going through the gates that seperate it, I've honestly been about ready to turn the whole thing off

oh and the sims 3 on PC, but that's my fault for having too many mods!
 

Tiger Sora

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Aug 23, 2008
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TF2 takes forever to load open for me and than joining a server sometimes. WoW and Oblivion have had their waits to. WoW was just because of massive server load on the opening expansion weeks.
 

BurningSquirrel

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Aug 20, 2011
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Duke Nukem Forever was horrible. And maybe it's because the copy I had was kinda scratched when I rented it, but Mass Effect 2 took forever to load for me.
 

Wapox

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Feb 4, 2010
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Well my worst was Warcraft 3 TFT 19 mins.

Then again it was online... and on a worse than bad pc... and a quite slow connection...

Ahh.. the bad old days...
 

Vhite

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Aug 17, 2009
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I must have been insane when I was playing Gothic 3 on my old computer because every time I've died I had to to wait for loading 5+ MINUTES!
 

NinjaOnXTC

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Apr 25, 2011
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Sid Meier's: Pirates Live The Life!, or however you call it (2 in the morning...) had a loading screen for everything, if that game was remastered with better tech, I would play the living shit out of it. Still one of my favorite Xbox games
 

redisforever

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Oct 5, 2009
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SacremPyrobolum said:
S.T.A.L.K.E.R. Call of Pripyat with Compete mod. Horrible!
S.T.A.L.K.E.R. in general had long loading times. I only played 40 minutes of CoP, but it was with Complete, because there's no other way to play a S.T.A.L.K.E.R. game. I don't remember it being worse than usual. Then again, I usually make a cup of tea, or something while S.T.A.L.K.E.R. is loading.
 

Jamash

Top Todger
Jun 25, 2008
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I'm largely oblivious to modern loading times as when I started gaming I had to load my games from a cassette tape, which could take 10-15 minutes and was very temperamental.

As well as the long loading times, exterior factors like interference from a vacuum cleaner, washing machine or microwave could cause it to crash, as could the slightest vibration on the desk.

I felt like the cock of the walk when we got a computer with a floppy disk drive, so games only took 5 minutes to load and you could save your progress, via a memory dump, onto another disk.

Them when I upgraded from a Spectrum to an Amiga, I was impressed by how much larger the games were, going from 2-6 games on one double sided floppy from one game on multiple floppies. Some games took a long time to load and required multiple disk swaps, but that was just the price you had to pay for such expansive games with cutting edge graphics.

The only modern loading time I can recall being aware of is the transition between the decks of the Normandy in Mass Effect, because rather than being a loading screen that I can just switch off to, it's disguised as an excruciatingly slow and boring piece of 'gameplay' in an elevator that takes an absurd amount of time to travel such a short distance.
 

TrevHead

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Apr 10, 2011
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Jamash said:
I'm largely oblivious to modern loading times as when I started gaming I had to load my games from a cassette tape, which could take 10-15 minutes and was very temperamental.

As well as the long loading times, exterior factors like interference from a vacuum cleaner, washing machine or microwave could cause it to crash, as could the slightest vibration on the desk.

I felt like the cock of the walk when we got a computer with a floppy disk drive, so games only took 5 minutes to load and you could save your progress, via a memory dump, onto another disk.

Them when I upgraded from a Spectrum to an Amiga, I was impressed by how much larger the games were, going from 2-6 games on one double sided floppy from one game on multiple floppies. Some games took a long time to load and required multiple disk swaps, but that was just the price you had to pay for such expansive games with cutting edge graphics.

The only modern loading time I can recall being aware of is the transition between the decks of the Normandy in Mass Effect, because rather than being a loading screen that I can just switch off to, it's disguised as an excruciatingly slow and boring piece of 'gameplay' in an elevator that takes an absurd amount of time to travel such a short distance.
I also had an Amiga A1200 where I fitted a Hard Disk drive to it, It bloody cost a fortune but was well worth it. Ive still got the Amiga and the HD still works as good as the first day I fitted it, unlike many modern HD which can lose sectors, start making noises and fail altogether.
 

Dchao

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Apr 10, 2011
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Pretty much every PS2 has a bad loading problem. Been playing Killer 7 and DmC3 and they both suffer from it.
 

KissofKetchup

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May 26, 2008
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Midnight Club DUB Edition on the PSP had 5 minute long load times i think. The only reason that I didn't really mind was because I had this summer reading book that I had to read so I'd just read that whenever I hit a load screen
 

Breaker deGodot

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Apr 14, 2009
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Sonic 2006, hands down. Not only are they long, but they are EVERYWHERE. Let me give you an example. You go into the mission hub and find some dude offering a mission. You try to talk to him.

Load screen.
He ask you if you want to take the mission. You accept.
Load screen!
He explains the mission.
Load screen!!
You do the mission.
LOAD SCREEN!!!
You get ranked for your mission.
FUCKING LOAD SCREEN!!!!

So yeah. 5 load screens per mission, and the missions are often mandatory. I hate that fucking game.
 

No_Remainders

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Sep 11, 2009
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Slenn said:
Starcraft 2. Although that could be because of my processing power of 2.4 Gigs of RAM. I once had the game in a windowed mode so that I could watch the time on the clock. It took 7 to 9 minutes for the computer to go to a black transition screen, then to a loading screen, then to another black transition screen to get into the mission. Lame in the face. And by that point it's like "Connection to BattleNet lost. DERP."
RAM =/= Processing Power?

Perhaps you mean 2.4 GHz?

OT: Hmm... Dungeon Siege 3 has some annoyingly long ones. For some reason TF2 always takes forever to load up a server (even with <100 ping) on my PC (even if it's on lowest settings), which is annoying and weird.
 

Slenn

Cosplaying Nuclear Physicist
Nov 19, 2009
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No_Remainders said:
Slenn said:
Starcraft 2. Although that could be because of my processing power of 2.4 Gigs of RAM. I once had the game in a windowed mode so that I could watch the time on the clock. It took 7 to 9 minutes for the computer to go to a black transition screen, then to a loading screen, then to another black transition screen to get into the mission. Lame in the face. And by that point it's like "Connection to BattleNet lost. DERP."
RAM =/= Processing Power?

Perhaps you mean 2.4 GHz?

OT: Hmm... Dungeon Siege 3 has some annoyingly long ones. For some reason TF2 always takes forever to load up a server (even with <100 ping) on my PC (even if it's on lowest settings), which is annoying and weird.
Yep. I meant GHz. I'm not too computer savvy anyways. >_<