Zelda: A Link Between Worlds Will Depart From Conventions

Hero of Lime

Staaay Fresh!
Jun 3, 2013
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The Zelda cycle will be very interesting for this game. When it first comes out, I can see lots of fans praising this new system as the true future of the franchise. Then the detractors will emerge, and eventually many fans will turn on the game and hope Zelda U won't use the system.

I like this idea, the renting mechanic could be awesome, but I worry it will be a big grind for rupees when it comes down to buying the item itself. Either way, my excitement level has risen a lot more, and it was already pretty high.
 

major_chaos

Ruining videogames
Feb 3, 2011
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j-e-f-f-e-r-s said:
superior shooter aiming motion controls bring.
pfffftttt ahahahahahaahahaha ohhehe hohoah ahah, you slay me good sir, truly I'm slain. I need to laugh this hard more often. I'll buy into motion controls when they actually start working, but for me motion controls have always made the experience worse. hell only time I ever died in Prime 3 was when the stupid motion controls refused to obey me.

OT: What is is? a Nintendo game I actually care about? Is such a thing even possible? That 3DS purchase is getting better by the day. Now make a (good) Metroid game and I might actually start liking you again Nindendo.
 

Asuka Soryu

New member
Jun 11, 2010
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Vivi22 said:
A Zelda game trying something new? That's unexpected.
Hm? How so? The first Zelda is quite different from Zelda 2, and Zelda when it hit N64 was a drastic change, having Link become a wolf was a new concept, the DS changed gameplay, using the stylus as the control for everything.

Zelda games may stick to a formula, but they do always try to change the look at times or add something different.
 

Raziel

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Jul 20, 2013
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Brian Tams said:
Nice strategy. Use the handheld to test the waters and, if its a success, implement it in the next major titles.

I don't like the idea of a rental fee, though. I prefer to keep my items.
Isn't the handheld version the major title? Don't they sell more 3ds a month then all the wii u sales put together?
 

Zeldias

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Oct 5, 2011
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I liked Skyward Sword's motion gimmicks generally speaking even though I constantly needed to adjust the shit. But I would give all that up in a heartbeat if I knew I'd never have to use those shit ass controls to control a moving thing again, because flying that stupid bird in Skyward Sword was awful. Made me quit the game. She was just anti-fun.
 

Brian Tams

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Sep 3, 2012
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Raziel said:
Brian Tams said:
Nice strategy. Use the handheld to test the waters and, if its a success, implement it in the next major titles.

I don't like the idea of a rental fee, though. I prefer to keep my items.
Isn't the handheld version the major title? Don't they sell more 3ds a month then all the wii u sales put together?
A handheld title is cheaper to develop and, in all honesty, a lot of people would pick up a Wii U pretty quickly when a new console Zelda game is released.
 

K12

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Dec 28, 2012
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The Zelda franchise baffles me.

"In this new Zelda game you get the exact same gadgets and weapons that you always but this time you get them all at once"... Wow how daring and unconventional of you...
 

hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
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I came in to make a joke about how items would actually stay useful through the game rather than stop having basically any application once the dungeon you got it in finished and... I got pretty much the opposite. Actually, it kind of seems like an excuse not to keep things useful.

We'll have to wait and see of course but this seems... really bad.
 

GAunderrated

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Jul 9, 2012
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I'm all for the zelda franchise trying new ways to mix up the formula but this seems poor. One of the things that makes zelda levels so well done is they normally plan the 2nd half of the dungeon specifically to teach you how to properly use the weapon you just got in the dungeon. At the same time they have to balance the level with all the items you currently possess as well.

However, how do they create interesting levels that both challenge the player who doesn't buy all the items and progresses the old fashioned way vs the player who bought all the items?

Being able to skip certain levels in LttP is a great feature and I support them mixing up the dungeon orders..... but not through a payed rental service.

Nintendo....great idea....horrible execution