Your level was reset to 1 if you died in the Japanese version of Zelda 2?! Really? The real Dark Souls began there lol.
I would have never been able to finish that game then.
My favorite Zeldas were Z1, Zelda 2, Link to the Past, Link's Awakening, and Majora's Mask. Those are the ones I consider real Zelda Games. The rest are okay, sometimes really good, but ultimately their flaws are overwhelming enough to make me not want to replay them often or at all.
Breaking with tradition is something I certainly embrace with the series. I've seen some seriously awesome quests and ideas via Zelda Classic that fans have made. Version 2.5 is pretty sweet, but even going as far back as 10 years ago they were doing things that were more exiting and original than Nintendo has been doing lately.
ALBW is easily the most excited I've been about a Zelda game in many years. I don't really recall much of Phantom Hourglass, Spirit Tracks was pretty boring, and Minish Cap was short and easy. Getting all the figures was what made up the bulk of my playtime.
I liked the art style of Wind Waker, but sailing was not even 10% as cool as I thought it would be at the time. The Oracle games I really need to replay, because all I remember is liking Seasons, and hating Ages. That and hating the dancing minigames. The rings were a mixed bag imo. Some were useful, most were not, and some were really OP.
Twilight Princess, I liked Midna, and the Arbiter's Grounds. That's about it.
Skyward Sword, I liked the story quite a bit. Demise was pretty cool. The Cistern was awesome, and I liked all the bosses. Also one of my favorite Zeldas (person). Groose was probably the best new character they have had in a long time. Certainly better than Tingle. I just wasn't a fan of the motion controls. So much so that even though I otherwise really liked the game, I just don't feel like playing it again anytime soon.
As for Ocarina. It blew my mind coming from Link's Awakening obviously. At the time I enjoyed it, particularly the Spirit Temple, but it just has too many parts that I do NOT enjoy (Water Temple for starters) that it takes a serious commitment to get back to the parts I DO like for me to want to play it anymore. Plus Majora's Mask was so much better for me, I'd rather just play that.
The prospect of picking out an item from the shop, and then going out into the world looking for places to use it/the dungeon it might be required to finish excites me.
No longer am I going to find a hole in the ground with a bow, and know with pretty much 100% certainty that anything weird looking in there will need to be hit with an arrow and the boss will probably be Gohma.
I would have never been able to finish that game then.
My favorite Zeldas were Z1, Zelda 2, Link to the Past, Link's Awakening, and Majora's Mask. Those are the ones I consider real Zelda Games. The rest are okay, sometimes really good, but ultimately their flaws are overwhelming enough to make me not want to replay them often or at all.
Breaking with tradition is something I certainly embrace with the series. I've seen some seriously awesome quests and ideas via Zelda Classic that fans have made. Version 2.5 is pretty sweet, but even going as far back as 10 years ago they were doing things that were more exiting and original than Nintendo has been doing lately.
ALBW is easily the most excited I've been about a Zelda game in many years. I don't really recall much of Phantom Hourglass, Spirit Tracks was pretty boring, and Minish Cap was short and easy. Getting all the figures was what made up the bulk of my playtime.
I liked the art style of Wind Waker, but sailing was not even 10% as cool as I thought it would be at the time. The Oracle games I really need to replay, because all I remember is liking Seasons, and hating Ages. That and hating the dancing minigames. The rings were a mixed bag imo. Some were useful, most were not, and some were really OP.
Twilight Princess, I liked Midna, and the Arbiter's Grounds. That's about it.
Skyward Sword, I liked the story quite a bit. Demise was pretty cool. The Cistern was awesome, and I liked all the bosses. Also one of my favorite Zeldas (person). Groose was probably the best new character they have had in a long time. Certainly better than Tingle. I just wasn't a fan of the motion controls. So much so that even though I otherwise really liked the game, I just don't feel like playing it again anytime soon.
As for Ocarina. It blew my mind coming from Link's Awakening obviously. At the time I enjoyed it, particularly the Spirit Temple, but it just has too many parts that I do NOT enjoy (Water Temple for starters) that it takes a serious commitment to get back to the parts I DO like for me to want to play it anymore. Plus Majora's Mask was so much better for me, I'd rather just play that.
The prospect of picking out an item from the shop, and then going out into the world looking for places to use it/the dungeon it might be required to finish excites me.
No longer am I going to find a hole in the ground with a bow, and know with pretty much 100% certainty that anything weird looking in there will need to be hit with an arrow and the boss will probably be Gohma.