Zero Punctuation: Bayonetta

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neoman10

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Sep 23, 2008
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lacktheknack said:
...No banhammers at the start?

THEY LEARN!

Oh, and I liked this. Nice word swapping.
I KNOW!

but, yeah, since when are games erotic at all?
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
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neoman10 said:
lacktheknack said:
...No banhammers at the start?

THEY LEARN!

Oh, and I liked this. Nice word swapping.
I KNOW!

but, yeah, since when are games erotic at all?
Since Tomb Raider?

And if you don't count that, then since Bayonetta, obviously.
 

GloatingSwine

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Nov 10, 2007
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Mikkaddo said:
Bayonetta for isntance is an improvement on Devil May Cry, but still manages to mess things up like with the absurdly short QTE activation times (I've died more then a few times from those alone)
The problem really with the QTEs is that most of them kill you if you fail.

If they merely resulted in damage and loss of their associated bonus (which some of them do), then the penalty for failing them would be less onerous, but there would still be an incentive to succeee.
 

Dr. Wily III

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Jul 27, 2009
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Great Review, I loved the part at the Pac-Man Story telling.

Well, I would have still got it, even when you said it was bad.
 

A1

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Jul 9, 2009
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Mikkaddo said:
A1 said:
HK_01 said:
So Yatzhee actually enjoyed this game? Or did I misinterpret what he said?

That's the problem. He doesn't address the issue of whether the game is actually good or not. So we really don't have a Zero Punctuation verdict on Bayonetta yet. Hopefully he'll clear this up with a subsequent Extra Punctuation article.
He's said himself before though that he's not trying to influence our buying decisions (except in the few cases where he outright says such a thing in plain black and white . . . and yellow) all he's really doing is pointing out the flaws of a continually flawed system that seems to REFUSE to ever improve, the few occasions when it does, it improves only to end up messing up a whole set of other things.

Bayonetta for isntance is an improvement on Devil May Cry, but still manages to mess things up like with the absurdly short QTE activation times (I've died more then a few times from those alone)

Interesting but also beside the point. Yahtzee has indeed rendered verdicts before or at least addressed the issue of whether or not a game is good. A few examples are Call of Juarez: Bound in Blood, inFAMOUS, Left 4 Dead, Bionic Commando, Dragon Age: Origins, Halo 3, and Sonic Unleashed. And even if he did say that he's not trying to influence our buying decisions that hasn't stopped him from dishing out recommendations every now and again like Batman: Arkham Asylum, Prince of Persia, and Crysis. As I've said before consistency doesn't really seem to be one of his strong points. Nevertheless his position on Bayonetta does indeed seem to be in serious need of some clarification.
 

GrinningManiac

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Jun 11, 2009
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Pacman...AAARGH

I always wondered what the little dots were

I think they were the heads of Nazi Party members, which makes the game THAT much more awesome
 

Pendragon9

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Apr 26, 2009
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I actually got a chance to witness some of this gameplay.

Yahtzee really hit it on the nail. once again Sega screws up a possible good game with their boring mechanics.
 

A1

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Jul 9, 2009
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MasterTroll said:
It is a wonder how many people missed the "If you can ignore all my purposefuly negavtive emphasis on everything I can nitpick it is worth getting" part and say they are not getting it now because he didn't like it.

The very fact that his review is apparently open to such radically different interpretations would seem to be at least somewhat of a problem in and of itself. His review doesn't really have any clear cut bottom line or verdict. Only what is apparently a series of varied and seemingly contradictory implications.
 

ewhac

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Sep 2, 2009
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Oi! Yahtzee! Mind how you slag on NiGHTS. That was one of my favorite games.

Granted, both the remake and the Saturn original seemed to be inspired by Disneyland's "It's A Small World" ride, with enough syrupy cloying mawkishness to turn anyone diabetic. The recent remake -- or should I say Wii-make -- "NiGHTS: Journey of Dreams" impossibly managed to amp this up even further with cut-scenes and vocal work that made me want to impale small kittens with rusty halberds. They would have been better off leaving all the characters as mutes.

But even given that, I still muchly enjoyed both games, and their respective soundtracks are permanent fixtures on my MP3 player. so... Just watch it.
 

DarkPanda XIII

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Nov 3, 2009
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Wow, I thought I really didn't want to play Bayonetta, and bhow after all this the feeling is just about the same bloody thing x.x. Thank you Yahtzee, for reminding me how much I *didn't* want to play the damn game.
 

Spelonker

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Nov 15, 2009
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Jesus Christ, is he still complaining about there being over-the-top-action cutscenes in over-the-top-action games? Look Yahtzee, in Devil may Cry and Bayonetta, there's more than enough space to do ridiculous, insane combos with imaginary bullshit weapons against crazy, bizarre enemies. But every now and then, the director will decide he needs to do something so action packed that if anyone even attempted to put a control scheme to it, it would either suck balls and end up as a bland quicktime event OR an easy as piss minigame with so much detailed and choreographed stuff in the background that would either distract you and fuck up your run or go unnoticed because you're focusing on the minigame it's self.

Not only that, but the gameplay in DMC3-4 and Bayonetta are detailed and varied enough that you can pull off battles and combos not far off from that scale anyway. But seeing how you were saying that you were getting the dunce grade at the end of every level, you've obviously not managed to pull that off (that's not a butthurt fanboy attack). Seriously, look at some of the "tournament runs" for Devil May Cry on Youtube. Those guys can pull it off no problem. Yahtzee, it's OK if you simply don't like the gameplay, but dear god, you've just stopped a huge amount of people from buying a game where they could easily succeed where you failed.
 

Onyx Oblivion

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Sep 9, 2008
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I love this game, and at least he thought it was decent. Better that I expected considering how he hates nearly every Japanese game.
 

Motakikurushi

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Jul 22, 2009
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The most accurate review of Bayonetta I've heard. Discounting all the niggly little flaws, Bayonetta is a pretty outstanding game. Wildly original, exhilerating and entertaining action at its absolute finest. I would say though that the game has less prolonged fighting cutscenes than a Devil May Cry game, so much so that I was surprised by how much it let you play cutscene fights, even the flashbacks.
Yes, I hated the scoring system and the QTE, but I still loved the game.
 

Aiddon_v1legacy

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Nov 19, 2009
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as usual Yahtzee is indeed hilarious; I lost my interest around the demo as I was suddenly crushed by the ten ton cinderblock saying "this game hasn't an original idea or aesthetic in its body".