I'm sure we'd be surprised at all the little costs that keep adding up.Dragonheart57 said:I can't imagine how someone would even use 3.5 million, most of that can't possibly have gone into the game itself.
I have played neither part 1 nor part 2 (only seen some videos of part 1), but this sounds like a prime example of the Guybrush Paradox:inu-kun said:Another thing that bothered me about the game, when you play as Shay everytime you hear about Vella she's pictured as some divine entity who helped everyone in her way and is completely infallible and pure and kind etc. (except the tree).
Every time you hear about Shay while playing Vella he's portrayed as bumbling completely helpless idiot, even by his mother! Can we get more double standard?!
The only difference is that Daikatana was one game. Double fine has been pulling this shit for years now. Broken age is garbage, Space base DF 9 was never finished, just slapped with a 1.0 label with maybe 20% of the content finished and the modders were told to fix it. Brutal legend was a disappointment. They keep asking for kickstarter money, getting millions, and then farting out crap.Evonisia said:Seems like Daikatana all over again. Let the creator sit on their project and do nothing because they made a game that people liked once. Release the game, and the lack of enthusiasm is completely unexpected.
Considering he doesn't mention Shafer at all, you could say the honeymoon is over. Now Yathzee will have to find a new love interest, because marrying Saints Row 2 probably isn't legal in Australia yet.RJ Dalton said:I guess it's safe to say that your hard-on for Tim Shafer has worn off, right?
This was a Tim Shafer project, wasn't it? I think I remember hearing that somewhere once. Possibly in the last review.
Am I spelling Shafer correctly?
Wasn't Daikatana also incredibly broken?Piecewise said:The only difference is that Daikatana was one game.
Daikatana also had some awesome ideas in theory. (Seriously, as stupid as a shotgun that burns through it's entire clip in one trigger pull sounds, it's not that much more ridiculous than a lot of guns from that era.)Dalisclock said:Wasn't Daikatana also incredibly broken?Piecewise said:The only difference is that Daikatana was one game.
Broken Age had numerous problems but stability wasn't one of them.
What? Were? I don't see a single post claiming that Sarkeesian is to blame for Broken Age being bad. I do see quite some post blaming Schafer for pissing all his kickstarter money away, though.irishda said:I eagerly await the massive threads that will constantly pop up in the Gaming Industry forum for the next several years about how Tim Schafer is a lying con artist who steals Kickstarter money from hapless dupes who know not what they do, and that he's destroying the games industry.
Oh wait. They won't. Instead, as another commenter has helpfully pointed out, this is still Sarkeesian's fault somehow.
Careful with that argument there. It's so full of straw a spark would set it up in flames.irishda said:I eagerly await the massive threads that will constantly pop up in the Gaming Industry forum for the next several years about how Tim Schafer is a lying con artist who steals Kickstarter money from hapless dupes who know not what they do, and that he's destroying the games industry.
Oh wait. They won't. Instead, as another commenter has helpfully pointed out, this is still Sarkeesian's fault somehow.
Don't worry, DF-9 handles that.Dalisclock said:Wasn't Daikatana also incredibly broken?Piecewise said:The only difference is that Daikatana was one game.
Broken Age had numerous problems but stability wasn't one of them.