Awesome, don't care. Probably because those chess players don't find out half-way through that their chess became cards and they are playing poker.Ziren said:Did you know that some of the best chess players in the world do extremely bad at fairy chess? It's because they're too familiar with concepts they already know and unable to adapt to something different. And that's exactly the problem that your sort of "gamers" has with Brütal Legend.Abedeus said:You know that you failed if you have to explain how to play your game to GAMERS. Because people playing games 10+ years (or 15+, what the hell) are usually considered gamers.Darrkon Fearlock said:Not to try and destroy Yahtzee's point with the RTS thing, but after the game came out Tim Schafer came out and said not to play it like an RTS and to play it more like a hack and slash with RTS elements. Like you should be down there a fair bit with your guys, you just need to replenish them every once in a while.
...Sports game? Oh.Some of you might not "get" the game, the same way I can't "get" Starcraft or any sports game ever made, but you should at least try it out if you can borrow it from a friend before you pass your judgement.
That's one of the reasons I picked BL over Borderlands, though I do appreciate them kickin' out the jambs and allowing players to make whatever fucked up gun they want.Gutterpunk said:It was fun to play a sandbox game that wasn't about Being A Guy With A Gun In A World Of Many Guns. I'll take being a Roadie anytime over being a Tough Lone Soldier or yet another Gansta'.
I don't know about that, I found it quite refreshing actually. It was nice playing a game that doesn't hold your hand, and required the gamer to figure things out for themselves. It brought back memories of when all games were like that... good times.Abedeus said:You know that you failed if you have to explain how to play your game to GAMERS. Because people playing games 10+ years (or 15+, what the hell) are usually considered gamers.
What the hell does "play it like a hack and slash with RTS elements" mean? That's the biggest nonsense I have ever heard. And, if the game designer has to tell me how I am supposed to play, he clearly failed in some regard. Shouldnt the game just be designed to be played a certain way? Or, if it's going to be a true sandbox game, shouldn't it be fun to play in multiple ways?Darrkon Fearlock said:Not to try and destroy Yahtzee's point with the RTS thing, but after the game came out Tim Schafer came out and said not to play it like an RTS and to play it more like a hack and slash with RTS elements. Like you should be down there a fair bit with your guys, you just need to replenish them every once in a while.
lol congratz...MR T3D said:nice to see someone not drooling over it, and it seems like a pretty good review
1st to actually wathc it, then post?
He does more blasting than helpful critiquing, which is fine from an entertainment standpoint.Fronzel said:There's undoubtably an entertainment angle here, but that doesn't mean he has no points to make. The negative is arguably what needs the most attention, and Yahtzee himself said that he felt a critic's function was to help art improve, and you improve by correcting error (this was in a ZP video, but I sadly can't recall which one).Fallopian_Faust said:He does occasionally make some good points, but his reviews are rants that usually only focus on the negative aspects of a game for sheer entertainment value.
And no LESS relevant, as well.Fallopian_Faust said:I find "professional reviewer" to be an oxymoron as it is. When you get down to it, it's just some schlob's opinion that is no more relevant than anyone else's.