I'd feel like I'm the only person who liked the RTS parts, except that my boyfriend who loves RTS also liked the RTS parts. I don't understand what everyone else has against it. My only guess is that they were all anally raped by an RTS in order to so fully hate anything resembling an RTS. I think that everyone just took to playing it like an RTS, and therefore hated it. I spent just as much time in the air ordering a large mob of troops to attack as I did on the ground melting faces and double-teaming with my troops.
I do agree that the story was very short, but after that whole publisher ordeal Double Fine was going through, I can't say I'm surprised that we got a game that reflects the budget and time constraints they went through with the game. Activision and EA have only just stopped fighting over it, for crying out loud. Perhaps if Double Fine had just been properly backed to begin with we would be looking at the game at its fullest, instead of 2/3 of what was originally planned.
I do agree that the story was very short, but after that whole publisher ordeal Double Fine was going through, I can't say I'm surprised that we got a game that reflects the budget and time constraints they went through with the game. Activision and EA have only just stopped fighting over it, for crying out loud. Perhaps if Double Fine had just been properly backed to begin with we would be looking at the game at its fullest, instead of 2/3 of what was originally planned.