liberalfascism said:
How surprising that Yahtzee not only imbues this review with his cookie-cutter political diatribe, but also finds the most impressive part of the game to be - shock! - the worst part.
What is his favorite part? The part that has no gameplay! The part that is such a ridiculous, ham-handed, pointless waste of gamer time in the service of pushing a moronic 'message'. We're talking of course about the idiotic 30-second stumble around dying scene, which Zero claims 'made the game good'. How does not being able to do anything make a game good? That was easily the most ridiculous part of this game - talk about hitting someone over the head with a message. Calling this the best part of the game is about as reasonable as complaining about 'jingoism' in a military shooter.
The rest of his review is just his stereotypical insecure America-hating nonsense. The US Marines don't "cock everything up", they actually carry out most of the fight, which is a reflection of reality. And the British don't "fix everything from behind", they engage in sapper missions and clear some paths but otherwise are just doing soldier work like everybody else.
Makes you wonder what plane of reality this guy lives in. Doesn't matter what he plays, he has this preset 'jingoism bad America suck I'm so cynical and cool' mantra that he has to repeat, even when the game doesn't have anything to trigger that tired little rant.
Not everyone likes the same things in games, I'm sure Yahtzee felt this was a refreshing change from the usual nigh-unkillable characters in FPS games, as well as the message which you found so offensive. (although admittedly, anyone who doesn't know that nuclear weapons are generally undesirable and cause long-term harm and damage even to survivors is probably too stupid to own a computer)
Also, 30 seconds, in terms of a whole game, cannot reasonably be described as "a ridiculous, ham-handed, pointless waste of gamer time". Compared to the godawful platformer section in Max Payne where you follow a trail of blood with a looped soundtrack of a baby crying, or indeed, any of the fetch object X from location Y to numpty NPC Z missions in RPGs, it's a miniscule amount of time, vaguely equivalent to a cutscene.
As for the jingoism thing and your spirited defence of your countrymen in the military, maybe the reason I feel these words are hollow bleating, roughly equivalent to the labelling of rational, critical thought about the actions of your government being considered "unpatriotic" is that I'm British too, and we have a long history of Americans coming into a war late, or dragging us into a war, which our leaders allowed through some sense of misguided loyalty or an expectation of some kind of quid pro quo, or blowing us up because of bad intel and twitchy trigger fingers AND THEN ACTING AS IF THEY WON ALL BY THEMSELVES.
The USMC and other branches of the US Armed Forces are no doubt brave and patriotic individuals, but they have been involved in some proper Charlie Foxtrots in the past, with the tendency to approach wars by throwing resources (money, tech, ammunition, young impressionable men and women) at a problem until it disappears. Since the end of WWII, when Britain was damn-near bankrupt, our Armed forces have had to make the best of the resources they have. The SAS are world-renowned amongst the world's special forces for precisely this reason. They also tend to be comparatively quiet individuals, unlike the hoo-rah marines.
People don't dislike America because they're insecure, or because they hate your freedom. There are dozens of good reasons, economic, cultural and political, for which someone might want to see you all perish. I don't, because I know enough Americans to know they aren't all mouth-breathing SUV driving 'tards who love guns and fake tits.