To say this in 'Yahtzee-style'...
"Now having taken the piss out of the tragedy that was 9/11, the video game companies have taken another real-life tragedy and used it to restock their giant cocaine pile. Aren't we all proud?"
Now to provide a little context: I live in El Paso, TX, which is right on the border with Juarez. While I don't want to minimize the suffering and horror of the warfare between the drug cartels in Mexico, exploiting it for some kind of entertainment value is sickening in the extreme.
So, I'll ask this question and then let it go: Why is it that a video game depicting the actions of soldiers, people we're supposed to revere, too controversial for public consumption (Six Days in Fallujah), but a game about a massive criminal enterprise that has killed thousands of people, and will continue to do so to be able to turn a profit, is perfectly fine fodder for our entertainment?