Honestly I found this game more of a homage to other great games (without lingering too long on any aspect) and not so much of a ripoff.
Sure the basic combat feels like God of War initially, but once you get new moves and light and shadow magic the combat becomes very different. I'm also going to assume Yahtzee played this on the easiest setting, since attacking and dodging only does not work on higher difficulties, and really requires you to block and manage your magic more as a result. That's another thing, you gain more magic power by attacking repeatedly without being hit and critically timed blocking pretty much negates out any downtime if you do get and stuns your foes for a second or two. Light magic restores health and has defensive effects like a damage reduction shield when used with holy water and exploding fairies. Shadow magic increases your damage significantly and causes your daggers to explode on impact (required for some puzzles to hit switches from a far). Both have unique moves that become available when active.
Anyway the main reasons you should play this game is the story, visuals, Patrick Stewart, and the awesome triple twist ending. The gameplay is enjoyable and nowhere close to bad, but it's not the primary selling point of this game.