Played through the game, large mistake. It blatantly takes elements from Portal, Zelda and a tad from God of War in a way that feels more awkward than anything else. Each boss fight is repetitive and the way you get to the boss is always the same: go here, fight guys, solve puzzle, face mini-boss, fight more guys, boss fight, wash rinse repeat.
The worst part of it is you are constantly getting new moves, weapons and powers and you can only map a few at a time. So near the end game where the puzzles require you to use multiple it becomes aggravating.
Then you have the dash/block/counter button all in the same place, at least for the 360. The only thing that changes what happens when you hit the buton is if you time it perfectly with an enemy attck and then push directly towards them. Otherwise it takes several attempts to counter even the most pathetic enemy.
Finally you have the non-responsiveness of some jumps and other actions along with a terrible camera that flys around during combat and graphical hiccups throughout the game that ruin the flow of it all.
Otherwise it is a well made game with polished combat and excellent narrative, in the words of Borat, NOT!!!