I'm sure Frank will come back in the DLC.KDR_11k said:Pffft, Zero died canonically in the first Mega Man X game but that didn't stop Capcom from putting him into 7 sequels, 4 spinoffs specifically about him, 2 spinoffs where he's just a powerup and a crapload of side stuff.
Yeah, this. The real problem with this game is that the zombies or even the bosses aren't posing nearly enough of a threat so it's boring. I'm assuming though that there isn't multiple difficulties?darkrage6 said:I personally found the time limits in the earlier games aggravating because of the horrible NPC A.I., so I wasn't too broken up about them being removed,
Are you suggesting that Frank West will come back in a clone body to fight his original body after it turns evil? Because that could work.KDR_11k said:Pffft, Zero died canonically in the first Mega Man X game but that didn't stop Capcom from putting him into 7 sequels, 4 spinoffs specifically about him, 2 spinoffs where he's just a powerup and a crapload of side stuff.
Would totally buy a game based on this premise.JCAll said:Are you suggesting that Frank West will come back in a clone body to fight his original body after it turns evil? Because that could work.KDR_11k said:Pffft, Zero died canonically in the first Mega Man X game but that didn't stop Capcom from putting him into 7 sequels, 4 spinoffs specifically about him, 2 spinoffs where he's just a powerup and a crapload of side stuff.
I think that game had a lot of bad design choices, for me 3 is the best one.Saelune said:And so even Dead Rising becomes a dead franchise for me.
Been replaying DR1 on Steam and remembering why it is the best one.
Most of the issues people had was because the game had intended challenge and people did not like that. The only complaint I hear that I think was fair is the poor AI which could stand to be fixed. But the single save slot, the time limit, the escorting and difficult bosses all made a fairly challenging survival horror game. Each game after just made it easier and easier, and the games were lesser for it. Sometimes games are about difficulty. It would be like if Dark Souls removed the single file autosave, had souls not disappear after dying without retrieving them, and had everything spoon fed to you.darkrage6 said:I think that game had a lot of bad design choices, for me 3 is the best one.Saelune said:And so even Dead Rising becomes a dead franchise for me.
Been replaying DR1 on Steam and remembering why it is the best one.
That's the sort of thing that's so stupidly, hilariously Capcom-esque that it would work out of sheer insanity. Considering this is Dead Rising we're talking about, now I want to see it.JCAll said:Are you suggesting that Frank West will come back in a clone body to fight his original body after it turns evil? Because that could work.
There are no time limits in this game, it's the previous games that had them.Vendor-Lazarus said:Thanks for telling me about the time limits in this game. A practice I abhor.
I now know to avoid it if it ever comes out on PC.
Such information is often sorely lacking in reviews.
I would think that such major gameplay techniques would at least merit a mention.
Which is why I've avoided anything Deus Ex after invincible war..
Can't find out if it does or does not contain anything questionable by my standards.