They're from the future?Pyromaniac1337 said:How the HELL have you people already watched it?
They're from the future?Pyromaniac1337 said:How the HELL have you people already watched it?
Turn the difficulty down then if you find it too hard, dont complain that putting it on hard is too hard for you, it obviously means you havent got the hang of using proper tactics yet. I liked playing it on hard because it meant I had to go off and do some side stuff before I could defeat the final bosses of each section or whatever, also HOW did you miss Zevran (Zevran is perhaps plausable given your disposition or Liliana? You didn't go to the pub in an RPG, What kind of maniac are you? Besides the chests aint that great most of them dont have much of value in them aside from some potions.yzzlthtz said:I keep assuming I'll find one.sanzo said:You can't open the chests? What kind of adventuring party are you running without a rogue of some sort. For shameyzzlthtz said:Don't let this review turn you off, this game is fantastic, and not very hard.Macman12 said:I was looking foward to trying this out to =[
Hard I don't mind... but near-impossible is
another thing altogether.
*sniff* I need my RPG fix.
And hard in the way that you can actually overcome. People beat the game at level 1 (without advancing a level, but with item upgrades) just to challenge their skills.
I've been playing Dragon Age : Origins on hard. I hate it. If there's a fight that's too hard, it's just too hard. If your characters aren't advanced enough, they're not advanced enough. You can maybe get by with enough potions, but it's a numbers game, not a game game. And all those treasure chests I can't open because no one has lockpicking or whatever?
Fucking stupid.
Demon's Souls you can actually learn from and get better.![]()
But I haven't. I'm especially annoyed, since I rolled a mage, and picked the exact same spells that the mage who joins you early early in the game starts with. Apparently, it is far better to roll a rogue. Why did they even let me create a mage or fighter? Or why not change the npcs you meet based on what you rolled? Why do I even need a stupid lockpick skill in the first place? Talk about tired tropes. Most of those chests looked like they were made of flimsy wood.
May I also add that the game doesn't determine whether or not you progress, your skill does. If your not skilled enough to carry on then you go to level up or get better equipment.yzzlthtz said:You mean like replaying a level or encounter until you are capable of beating it? Kind of like....most games out there?KevinSpacey said:You guys can aargue about the subjectivity of 'good' and 'bad' game design, but level-grinding is objectively fucking lazy. Giving a player the option to replay former quests/levels is one thing, and I support it - but forcing someone to do the same thing repetitively until the game decides for itself that the player is ready to continue is nothing but an artificial lengthening device.
As far as level grinding in Demon's Souls, it is an option, but it's entirely unnecessary. It's all about skill....
leveling up helps, as does upgrading items. That's where the numbers come into play. But the action game elements of Demon's Souls are way solid - among the best.
Or maybe he goes to bed late.FallenJellyDoughnut said:Jesus christ does Yahtzee get up early! Its 3:00am in Australia!
tobe_banned said:Alright, I never thought I'd do it but: there it is. I made an account just to comment on a ZP-Review. I won't do it again.
Basically, i love this show. I don't really agree with all the points made, but thats great, because you can't argue with taste. Saying that Demon's Souls is a bad game however is not a matter of taste, it is plain stupid.
This game stands alone against the ever oncoming march of spoon-feeding achievement-based cheapass shite fuck that has become of video games. We've been playing this at the office for nights, something no other game (apart from the recent Bayonetta, to be honest) has ever made us do.
It feels like fun again, rewarding, always fair, always punishing stupidity and not paying attention. This can be mistaken for "hard" only by people that don't pay attention when playing. Which is fine, they can do wat they want.
I'm writing this because, somewhere out there, there are tons of people that would have loved this game, and now will treat it as a cheap japanese piece of crap, which it is not. Poor work Yahtzee, you've done better before.
I know that nobody here will read this, and that's just as well, as they're busy playing GTA or Dragon Age or COD or some other pointless crap, and they won't ever experience the rewarding joy of progressing in Demon's Souls.
P.s: I don't even own a PS3, but this made me at least consider buying one.
The Deadpool said:On his defense, Yahtzee never said the game was BAD. He said it was too hard for him...
Isn't the point of ZP that he rips on every game he reviews, thats why it's funny. I have laughed the most when he has been ragging on games I thoroughly enjoyed. If you look through the games he has reviewed there are very few he actually "likes".Telekinesis said:Tobe_banned is correct, to be honest. Yahtzee seems to be completely contradictory in his demands from games.
One certain days he feels all tough and manly and bitches about how "modern games hold your hand and see you through to the ending", while on others he finally plays a challenging game and bitches about it.
Demons' Souls is by no stretch of the imagination BAD.
Pub?elvor0 said:Turn the difficulty down then if you find it too hard, dont complain that putting it on hard is too hard for you, it obviously means you havent got the hang of using proper tactics yet. I liked playing it on hard because it meant I had to go off and do some side stuff before I could defeat the final bosses of each section or whatever, also HOW did you miss Zevran (Zevran is perhaps plausable given your disposition or Liliana? You didn't go to the pub in an RPG, What kind of maniac are you? Besides the chests aint that great most of them dont have much of value in them aside from some potions.yzzlthtz said:I keep assuming I'll find one.sanzo said:You can't open the chests? What kind of adventuring party are you running without a rogue of some sort. For shameyzzlthtz said:Don't let this review turn you off, this game is fantastic, and not very hard.Macman12 said:I was looking foward to trying this out to =[
Hard I don't mind... but near-impossible is
another thing altogether.
*sniff* I need my RPG fix.
And hard in the way that you can actually overcome. People beat the game at level 1 (without advancing a level, but with item upgrades) just to challenge their skills.
I've been playing Dragon Age : Origins on hard. I hate it. If there's a fight that's too hard, it's just too hard. If your characters aren't advanced enough, they're not advanced enough. You can maybe get by with enough potions, but it's a numbers game, not a game game. And all those treasure chests I can't open because no one has lockpicking or whatever?
Fucking stupid.
Demon's Souls you can actually learn from and get better.![]()
But I haven't. I'm especially annoyed, since I rolled a mage, and picked the exact same spells that the mage who joins you early early in the game starts with. Apparently, it is far better to roll a rogue. Why did they even let me create a mage or fighter? Or why not change the npcs you meet based on what you rolled? Why do I even need a stupid lockpick skill in the first place? Talk about tired tropes. Most of those chests looked like they were made of flimsy wood.
Dragon Age Origins is a table top RPG pretty much, that's the way it is, don't like tabletop rpgs? Don't complain.
The biggest flaw about Yahtzee as a reviewer is that he is a very biased one. This show is more for entertainment purposes than actually watching an open minded review for a game.Turbo_ski said:I feel sorry for those that are truly taking Yahtzee's word about the game, since this review is a mess of outright misinformation. If you want a real review of this game, check out Susan Arendt's from a few months back or Kotaku's review.
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