erttheking said:
Heh. No game ever benefited from standing in the shadow of a classic huh? Well you've given me a lot to think about. I was impressed by Human Revolution, but I'd like to be impressed some more. If Invisible War was considered dumbed down compared to Dues Ex, then I really need to see what it has to offer.
...of course, I could just be an IW fanboy disagreeing with Deus Ex fanboys, so don't trust a single thing I say/said. ;-) If you watched that clip and liked what you saw, however, then there's probably a fair bit to enjoy about IW even now, as those kinds of conversations are obviously included for each dogmatic path.
It was a rather remarkably ugly game design wise, though... as in the colours and many of the designs for buildings and weapons. Oh, Laura Bailey voices the female PC, btw, so that's another small mark in its favour, even if it's not exactly her greatest or most expressive role.
Don Incognito said:
For 2000, Deus Ex's voice acting was out of this world, when it came to video games. Today, of course, it is garbage. That's one area where the new games excel, of course--the pretty bells and whistles that increase immersion.
Whilst that ideally shouldn't be an issue, can you understand how it is for some (hell, even IW would appear pretty bad compared to HR)? There are some purists who can play older games and not have any issue with the visuals, interfaces, and production values, but I see it is as only natural that those kinds of details provide stumbling blocks for newcomers to older series. I adore Morrowind, and having played it when it came out, can overlook most of its aged elements. But I could understand if it seems unplayable for various reasons to those familiar with Skyrim or Fallout 4.
Even today, the level design of the original stands out--Hell's Kitchen and Hong Kong feel nearly as big as the Detroit hub of Human Revolution, and just as stuffed with things to do and discover. As I said, IW's biggest failing; Upper Seattle is barely as big as Sarif Industries.
If a smaller scale suits what's actually done in that area in terms of story and gameplay, is that much of a negative?
I actually haven't played the original in about five years, and the sequel in about ten; this thread is making me want to fire them back up.
I bought DE with a mind to do a trilogy run as an excuse to replay HR, but clearly never got very far... It may sound like heresy, but if DE has decent controller support, I'd probably try to return to it and see it out. Me and keyboards/mouses just don't mix with gaming.
(just googled briefly; huh, seems there are ways to play it with a pad. now I just need a pad that'll work with my PC... ah, nifty, the Elite pad's the only one I actually own right now, and apparently that already works with Windows)