I don't see anything to master in DmC once you get the surface play. All they did was strip it of what made it better.Aiddon said:You do get a lot of xenophobia coming from the Escapist forums; it's almost like reminding people that Japan EXISTS will cause them to break out into hivesxdiesp said:It's astounding how stupid gamers can be. Look at people mocking those who disliked the new Dante as if they were all rambling fanatics: of course people now like the new Dante, it was engineered by commitee to cater to the new fanbase. And that's retarded, because you are being played like a violin to be fed what you are expected to like. And on top of this, the raging xenophobia: japanese Dante is old, the future is murrican emo goth.
Thing is I never thought DMC was very hard to play. The mechanics were actually very straightforward and even the most complex maneuvers in terms of the basics required a few buttons presses. Now there WERE the Just Frame actions and Jump Canceling, but those were high level techniques. Point is the games were easy to play but hard to MASTER.GrimHeaper said:Does it matter if it's being played on easy mode?
I don't really think it does.
I mean it HAS to be accessible.
DmC has one of those you get a gold star for next to no effort things going on.
That isn't accessibility, that's pandering.
http://tvtropes.org/pmwiki/pmwiki.php/Main/ItsEasySoItSucks
http://tvtropes.org/pmwiki/pmwiki.php/Main/MercyMode
I think its the SE actually, the SE is the original as far as difficulty goes.
It's actually less appealing and more limiting because of it.