Laurents van Cauwenberghe said:
I heard a lot of people saying that this game becomes good after 20 odd hours. Is it just me or is that fucking mental? If it's true however, I'd like to give it rename Dragon Age: Inquisition to Dragon Age: Stockholm Syndrome
For me it's sort of the opposite in that the game gets a bit boring after about 40 hours in. The problem is that everything's just sortof there. At first it's fun to explore the rather big open world area and search for loot and equipment. Until you find out that the loot purely constists of garbage. I am not kidding here, i am 50 hours in and am still using the sword and armor i crafted 10 hours into the game, because there just isn't anything better around. Additionally the open world regions are just kinda there. You are required to go to 3 regions for main missions, 3 out of around 10 open world regions. They are there, but there's really no reward for going there and doing everything which is dissapointing.
The War table mission are a cool feature that let's you feel like you command a grand army. Again until you realize that none of them give you any good rewards. Additionally the loading times are really really long. This wouldn't be a problem, if accessing the war table wouldn't require you to go through 2 seperate loading screens each time to get there. First return to headquarters, walk all the way through headquarters because the game spawns you as far away from the war table as possible, then wait through another loading screen, because the war table has to get loaded seperatly.
It's also really fun at first to collect power. You really feel like each little sidemission you do pushes forward the goal of the inquisition and increases it's power and influence over the world. ... until you realize that power is absolutly worthless. It's needed to trigger a few main missions here and there and very very few operations in the open world regions and is worthless otherwise while there is tons upon tons of power around. I am at 260 power right now and the next main mission costs 20. Yeah.
Additionally the combat is just not very fun. They try to get somewhat of a balance between action and tactics and end up bad in both aspects. If the game would have been completely action-focused it could have gotten fun and challenge out of requiring twitch reflexes and carefull manouvering from the player. But it doesn't and you just end up button-mashing with a few abilities thrown into the mix.
If it would have been tactic-focused it could have presented carefully crafted encounters that are designed to challenge your party in different ways with different tactics. But it doesn't. You just button-mash and tactics are difficult to use even if you want to since the tactics camera is horrible, just horrible.
Overall i feel the game could have been much better, but they ended up trying to cram feature upon feature into the title and none of the features are fully fleshed out. The Power mechanics is useless, the loot is worthless, the exploration is not rewarding, the story is boring, the war table is boring. There is a lot of content, but it doesn't work well together and everything gets boring after a while.
That being said i did get about 50 hours into the game so you're likely get your moneys worth at least in the amount of time you can spent in the game.
XDSkyFreak said:
Actually the story doesn't get any better when you get the fortress. It just unlocks more things to collect, upgrade and do.