ET wasn't a bad game for its time. From what I remember it was the first one with a contiguous 2 dimensional map system (pitfall had a contiguous 1 dimensional map system but you almost never made it around the loop). And if you think about it ET was the first "open world" game where you could complete the objectives in any order.
And the pit thing you could avoid falling back into the pits if you held the button until your sprite was 100% off of the pit area.
Also I'm old....
And the pit thing you could avoid falling back into the pits if you held the button until your sprite was 100% off of the pit area.
Also I'm old....