I understand that, and that's a good enough reason why a sniper bullet won't kill them in one shot, but implying that an industrial welding mask and Ned Kelly-esque iron armor would protect you even slightly from a high powered rifle is just silly.Kathinka said:well, we are clearly not going for realism here. realistic damage models in games simply won't work because the combat in games is nothing like in real life..so concessions have to be made, and sacrificing realism for game balance isn't a bad thing.Do4600 said:That really wouldn't help, a high powered rifle can penetrate up to 3/4 of an inch of hardened steel plating. I'm assuming the M700 in the game is using at least a .30-06 but it's probably based off the Iraq War M700 and is using a .338 Lapua Magnum sniper cartridge which is three times as energetic as a .30-06. Even a helmet up to an inch and a half thick would only serve to make the bullet bounce around on the inside.Seth Carter said:Well they are wearing industrial welding masks (Somehow not making them pass out in tropical sun/heat, and in what looks like Ned Kelly esque cast iron armor) and do sound like the Terminator. I was more miffed that they pop up in numerous story missions before you can get the takedown for them, kind of killing a stealth run.TwentyPercentCooler said:After not being impressed with FC1 or 2 (besides how good the first one looked), I too was rather impressed by 3. I did side missions/exploration/hunting because it was fun, not because I absolutely had to.
My one complaint: the "heavies" that take two headshots. GRAAAAHHHHHHH! Nothing will ever take more than one headshot from a high-power rifle round. STOP IT!
Another thing that bothers me about "the heavies" is that it's an obvious lift from Borderlands and Modern Warfare, I understand that we want to spice up fps combat but can't anybody think of a way to do that without stagnating in COD land?