Zero Punctuation: Fear 2

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nathan-dts

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Jun 18, 2008
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Wow. First time I have liked a review of your in a while; all becuase of a few Nice jokes and good points.

P.S Glad you recognised that PC gamers are mostly elitist bastards.
 

the farkinator

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Nov 6, 2008
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Applause for Yahtzee. Good show, Mr. Croshaw. I'm looking forward to the incarceration of the creators of Beyond Good and Evil too.
 

Syphonz

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Aug 22, 2008
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I know watching this without sound completely misses the point, but did he like it? As far as I can tell, no.

I didn't even like F.E.A.R. 1, it wasn't scary, the AI wasn't nearly as good as everyone claimed, the pacing was terrible, why the fuck am I shooting at mechs? the list goes on about my complaints with F.E.A.R, and I don't think a sequel would make it better.
 

mGoLos

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Nov 7, 2007
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Very good ending on this one. However I wouldn't want to miss out on Valve's finest work just to avoid ignoring lucasarts and bungee ;)
 

deadly.by.design

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Jan 30, 2008
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I'd give FEAR 2 a 3.5/5. It's mostly fun to play through, w/ bullet time & high production value, but has enough glaring console-port or iffy design/story issues to keep it down.
 

AyaReiko

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Aug 9, 2008
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But if there were no remakes or sequels, Capcom would have gone out of business at least a decade ago.

...

Wait, I wonder if that's really a bad thing...
 

Doug

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Apr 23, 2008
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esperandote said:
No sequels uh. What about silent hill 2? almost a great idea tough.
True - but as he said, at least stories would have some damn closure!

Like Anarchronox :( They never made n.o 2 and the story is unfinished
 

wiredk

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Jun 1, 2008
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Here, I can give you the cliffnotes of this episode to save you some time.

*Played the Demo
*Watched the movie out there about the ending
*Made baseless comments.

There you go!
 

Valthek

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Aug 25, 2008
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Finally, after a few somwhat less funny installments, the yathzinator is back. I absolutely LOVED the final rant on sequels. And guess what? i think he's RIGHT!
 

tobyornottoby

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Jan 2, 2008
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NO it wouldn't be wonderful, as I don't see how a world that doesn't allow its people to do what they like as 'wonderful'.

Remakes are made because they SELL, and they sell because people LIKE them

(and of course because a sequel can build on an established working idea, instead of having the risk of not finding new solid ground)
 

wiredk

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Jun 1, 2008
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Not a Spy said:
Well, i got FEAR 2 and pretty much agreed with all of Yahtzee's points. The Quick-time events were stupid, the evil Armacham exec was really FUCKING stupid, (seriously, this game has the dumbest "evil plan" ever)Your team-mates were thick and the ending was extra ball-sucky.

Still I couldn't help but enjoy myself, the combat was satisfying, the enimies were relatively intelligent,there were more than a couple good scares, and the online play is decent (not great but still enjoyable). I'd say its worth a rent.
The team mates could actually kill stuff, for starters.
Also, Her plan was "Create a giant juicy cheeseburger for the big scary girl to follow so that she's distracted and trapped." -- Her downfall was the part where she wanted to just contain her to keep her job. Thats part of her character. Having a npc in a game with Character is... GASP... IMPORTANT.
 

Ionami

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Aug 21, 2008
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Excellent episode! Made me laugh like the old days when I first started watching ZP. Good show Yahtzee!
 

ssgt splatter

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Oct 8, 2008
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mech suit coffee breaks... hahahahaha, good point! in all the game play footage of the mech suit I don't think I ever saw the player loose health. in fact I don't think I even saw a health bar or anything that indicates being hurt like in gears of war or call of duty where the screen flashes red.
 

mark_n_b

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Mar 24, 2008
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Yes! A world without sequels would be a beautiful place. Companies wouldn't deign to drop the coolest of IP's involving people who bust spirits just because they are only interested in "sequel and franchise properties" and we would get much more innovation and variation. Prototype 1 (and I am going to be the first to call it that because that's what it is) will be awesome Prototype II and III and so on will be considerably less so.

This is why I respect Croshaw and enjoy his reviews (I won't even deign to watch any other video feature on this site) he knows and is saying the things it will take developers and publishers a good ten years to figure out on their own.

tobyornottoby said:
NO it wouldn't be wonderful, as I don't see how a world that doesn't allow its people to do what they like as 'wonderful'.

Remakes are made because they SELL, and they sell because people LIKE them

(and of course because a sequel can build on an established working idea, instead of having the risk of not finding new solid ground)
You, sire, have a way to optimistic view of things. Sequels are a money grubbing tactic and result in the perpetual "or do they?" endings referenced in the movie. Games like Zelda and Mario and Final Fantasy had sequels because they were truly great games that had a market for revisits. And none of those titles readily interconnect from one to the next. Gears of War and F.E.A.R. and god knows what else have sequels because the companies don't want to spend money on developing new art and game-play, but still want to charge just as much for it.

People like them? People like what marketing tells them to like. End of story. (or is it? Check out the next post I may or may not make to find out for sure.)