Zero Punctuation: Lightning Returns: Final Fantasy XIII

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Timewarpman1

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Sep 19, 2011
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DjinnFor said:
Most of the "plot holes" aren't really plot holes and make sense if you play Final Fantasy XIII-2, which was all about paradoxes introduced by the concept of time travel. Some time traveler traveled back to the ending of Final Fantasy 13 and messed it up, so the characters of 13-2 went to stop him.

In FF13-2 Hope was older, because the main characters traveled to a time set 10 yrs after the events of FF13 and then met up with him. When they solved the problem that had motivated them to time travel all over the place, and the plot picked back up after the events of FF13 10 years earlier, Hope was still a kid. Then, since the lack-of-aging process kicked in, he remained a boy for the next ~500 years.
Was this learned in the data logs or on a wiki.....

Because neither make this kinda plot something I would not stomach in a GOOD game.
 

Muspelheim

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Apr 7, 2011
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s69-5 said:
Muspelheim said:
AndrewC said:
"The enemies were too hard so I gave up."

Good review.
Well, had they been hard but with proper context and a feeling of accomplishment to them, he likely would not have given up that easily, now would he?
No - go ahead and watch his Demon's Souls review. A series well-known for providing sense of accomplishment to players.

He quit playing in 1-2 because it was too hard

For all his claims of being "good" at games, he really gives up quite often when the going gets tough.
Yes. Go ahead and watch the Dark Souls review, where he does not quit because the game does a decent enough job in keeping him invested. I understand your point, but Demon's Souls was not the best of examples, was it?

If this is really the tone we're stuck with now...
 

tehdoughnut

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Jan 20, 2013
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Why does Yahtzee continuously review JRPGs, specifically Final Fantasy, when it's obvious he hates them? Why not review something else, like Outlast, or Thief.
 

xdiesp

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Oct 21, 2007
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To be honest, I held a higher opinion of Yahtzee before he started lashing out against everything Japanese whilst enjoying casual crap like Saints Row and Just Cause. It's not like everything's ruined, or jumped the shark etc, but had he been so shallow from the beginning, he would have stayed an AVGN clone on Youtube.
 

Unknown Warrior

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Jun 8, 2011
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SteveoTheBeveo said:
I have to ask the question on how possibly the worst game in the Final Fantasy franchise not only managed to gain enough revenue that it would develop TWO pointless sequels, ignore the problems with the first game, and instead add further onto the pile of garbage that the series has dragged itself to. I can only pray that Final Fantasy XV comes soon. ;_; I'm not sure how much more of this I can take.
That was not why. The two sequels came about to recover from the massive blunder that was the initial FFXIV. Plus they invested quite a bit into FFXIII and could reuse a lot of the assets for the sequels.


balladbird said:
Thanatos2k said:
JRPG has a broad meaning. Plus games can have multiple genres at the same time. Dragon's Dogma, for example, is both a WRPG and an action RPG. So is Dark Souls.
Pardon my ignorance, but I was under the impression that JRPG was a title given based on where the game originated, more than anything. As such, DD and Dark Souls being tagged "WRPG" confuses me. Both games are as japanese as the rising sun, though their fanbases are hell-bent on denying it.
JRPG and WRPG is solely used by absolute wankers. JRPG specifically means 'a japanese RPG which I don't like and will use as shorthand to categorise them'.
This is extremely noticeable when a RPG does come out from Japan which the wanker in question does enjoy and you see him scramble at fucking straws trying to come up with a million-and-one caveats of how the game "isn't really a JRPG".
Dragon's Dogma and the Souls series are most susceptible to this. They will either try to say it's a WRPG because "it's stylised according to western made RPG's" yet will ignore all the other japanese RPG's that conform to that flair
OR
They say the game in question "does not conform to JRPG standards". Whatever the FUCK that's supposed to mean because there is no standard JRPG blueprint. Typically, they mean it's not like Final Fantasy, because that's the only japanese RPG they know of.

TMYK
 

KingdomFantasyXIII

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Apr 4, 2012
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Unknown Warrior said:
SteveoTheBeveo said:
I have to ask the question on how possibly the worst game in the Final Fantasy franchise not only managed to gain enough revenue that it would develop TWO pointless sequels, ignore the problems with the first game, and instead add further onto the pile of garbage that the series has dragged itself to. I can only pray that Final Fantasy XV comes soon. ;_; I'm not sure how much more of this I can take.
That was not why. The two sequels came about to recover from the massive blunder that was the initial FFXIV. Plus they invested quite a bit into FFXIII and could reuse a lot of the assets for the sequels.
You'r actually wrong about that. FF13's sequels were never planned out and both the producer and director stated that they would not make said sequels unless there was a good fan reaction to the idea, a global demand for the product and the development team was willing to work on it.

Sources:
http://www.computerandvideogames.com/267878/final-fantasy-xiii-sequel-depends-on-fan-reaction/
http://archive.is/bIwRL

And let's remember that they did this same process with Final Fantasy X-3 and FInal Fantasy 12: Fortress only to have it blow up in their faces. So it was entirely possible to have XIII be skipped for sequels.
 

sandangel

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Jan 2, 2011
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The Serah thing is one of those things you need a soul for, Yahtzee. We all know you sold yours off in the early 2000's for a chocolate cornetto.