You just used a 30-something year old game in making your argument regarding something that is a current release.Kuomon said:I feel he's exagerating on this point. Was anyone really that angry when they reused art assets from Megaman in Megaman 2? Assets from Mass Effect 2 in 3?Mr.Tea said:Wasn't his point that they rehashed everything else instead?Rorschach II said:You have to give PM:SS credit where it is due. Atleast it tried something different with the mechanics rather than rehashing the same mechanics and putting a slightly higher number on the end of the title a la NSMB and Galaxy.
They all had a Dickens of a time.Kargathia said:Probably Rowling and everyone else adapting to modern houses not having a basement. Gotta stuff those ginger step-childs somewhere.GonzoGamer said:Was the neglected child under the stairs always a "thing" or do we have JK Rowling to thank for that?
I feel you haven't fully watched the video because it wasn't just art assets he was talking about. If you had watched the entire thing you would know that.Kuomon said:I feel he's exagerating on this point. Was anyone really that angry when they reused art assets from Megaman in Megaman 2? Assets from Mass Effect 2 in 3?Mr.Tea said:Wasn't his point that they rehashed everything else instead?Rorschach II said:You have to give PM:SS credit where it is due. Atleast it tried something different with the mechanics rather than rehashing the same mechanics and putting a slightly higher number on the end of the title a la NSMB and Galaxy.
And then Wario Land 4 and Wario Land Shake It came out and pissed all over that with terrible level design (all the levels are designed for running back to the starting point, and thus are a complete bore on your way to the thing that activates "rush back to the start" mode), putting health back in the game and making it based on that instead of Wario's cool transformation abilities, and that really stupid "rush back to the start of the level" thing isn't even fun despite them basing the levels around that with no regard to the game experience on the way to the end point.Xman490 said:You know what's not even let to slip out of that cupboard? Wario LAND. That series had a great formula: interesting and often unique worlds with little puzzle dungeons scattered inside them, coin collecting, and psychedelic bosses.
Considering I own the game I felt really comfortable in my assertion, but just to humor you I went and watched the episode again. Besides the art assets and the game not being very good in terms of game design (which I mentioned I agreed with in a separate post earlier in the thread) the only other thing he complains about is the awkwardness of the 3D "things" you collect in the game, and while, granted, these don't fall under the rehashing qualification, I think it's pretty clear that they are ART ASSETS.mjc0961 said:I feel you haven't fully watched the video because it wasn't just art assets he was talking about. If you had watched the entire thing you would know that.Kuomon said:I feel he's exagerating on this point. Was anyone really that angry when they reused art assets from Megaman in Megaman 2? Assets from Mass Effect 2 in 3?Mr.Tea said:Wasn't his point that they rehashed everything else instead?Rorschach II said:You have to give PM:SS credit where it is due. Atleast it tried something different with the mechanics rather than rehashing the same mechanics and putting a slightly higher number on the end of the title a la NSMB and Galaxy.