Zero Punctuation: Rise of the Triad

FriendlyFyre

New member
Aug 7, 2013
93
0
0
"Hairy witch cauldrons," well, didn't expect to hear that simile today...

Overall I'm surprised it invoked nostalgia the "good" way rather then just profiting from it. Restores a little of my faith in the market.
 

Eternal_Lament

New member
Sep 23, 2010
559
0
0
Having seen gameplay videos of it, I'm definitely giving it a pass. Besides just not seeming like my kind of thing, it's clear that the game needs a lot of patching before it can be remotely playable. A glitch where you can't fire or change your weapon until you die isn't my idea of a fun experience
 

Arnoxthe1

Elite Member
Dec 25, 2010
3,391
2
43
Oh it's out? Sweet! *proceeds to buy from Steam*

And I keep saying it but it's a sin how you completely ignore multiplayer, Yahtzee. Especially for this game.
 

shiajun

New member
Jun 12, 2008
578
0
0
The whole faux-hardcore schtick is one the things that have made me laugh the most in newer ZPs. Right on, Yahtzee. Also, it's nice to see a game that sill tries to be fun and random before trying to be "modern". Also, dog in a FPS? Woops CoD: Ghosts, I think someone beat you to the punch....by two decades.
 

head desk tricycle

New member
Aug 14, 2010
97
0
0
The term "hardcore" used to refer to people who liked PC games, to distinguish them from normal people; PC games are very rough around the edges, and it takes a special kind of person to enjoy them. At some point it switched to people who liked Mature-rated games; maybe this was also meant to distinguish them from normal people? At the same time, everyone else was labelled "casuals," defined as a group that likes easy games, which is just wrong in every possible way. First of all, this includes Nintendo games, which are not easy. Secondly, this includes iPhone and Facebook games, which are not games; they're like weird Pavlovian devices that are designed to hypnotize you, like the "games" in a casino.
 

Amarsir

New member
Jul 7, 2009
93
0
0
ROTT had a campaign? I played that game plenty, and have zero recollection of a single-player mode.

I really liked the summary of hardcore vs casual and may be tempted to steal parts of it in the future.
 

Stabby Joe

New member
Jul 30, 2008
1,545
0
0
I'll hopefully get around to this soon since I'm having something of an old school FPS trip currently, at this moments onto Shadow Warrior, with unintentionally 90s style racism and all.

That's the main point I'm getting with these games, the lack of subtly and emphasis the ludicrous. Even games like Doom with their fire skies and corpses on spikes had more levity than the modern invisible-corridor shooter.
 

Yokta

New member
Mar 23, 2013
55
0
0
I was hoping you'd get around to reviewing Pikmin 3 today, but I'm pretty sure you would just whack on its crummy length till the guitars started wailing again , so I'm not too disappointed.

My gaming lifestyle only really kicked into gear around about the early 2000s as opposed to the Nineties, so if this game is an exercise in nostalgia I don't think it will appeal to me.
 

Kenjitsuka

New member
Sep 10, 2009
3,051
0
0
Cries of the Dryads? Ghehehehehe!!!!

Actually played the demo a lot in 1996, first PC evarrr I just gotten had it installed.
And Windows 95, because that was the SHIT!

What I really missed was: what about the God mode cheat? Does it still make you fly and throw BFG 9000 style lightning?!!!

CAPTCHA: Sticky Wicket. How British of it!
 

RubyT

New member
Sep 3, 2009
372
0
0
Advancedcaveman said:
When something in a game has actual immediate consequences and you can screw up or fail, that leads to excitement. Isn't that kind of nice? Isn't it a good thing to be excited when you barely make it though something in a game?
If I wanted to achieve something, I'd be doing charity, political activism or science. I play games to be entertained. Dying five times in a boring jump'n'run sequence is not fun to me, finally mastering it doesn't feel like an achievement - it feels like I just wasted 10 good minutes.

If you don't want to use the Quick Save function - don't. If you want to get excited, use it badly, save when you just walked onto a grenade and have to take on four enemies with 10 health points left.

Quick saves also give you the option of just trying things. Like: can I jump off here? What happens when I try to attack that Zombie with a bulletpoint pen?
I hate games with vague checkpoints where I can't do that. "Ooh, everything has lasting consequences, isn't that cool?" No, that sounds like real life, the thing I'm trying to escape from.

Sorry. This is a semi-automatic rant. Been doing that since the original Alien vs Predator didn't ship with a quick save. And then I fought through this whole fucking mess, because I'm such a Predator-Nerd, and when I finished, they release a quick save patch. Grrr.

On topic:
ROTT was a weird game. All I remember is the dog thing and that your enemies occasionally begged for mercy when you had almost killed them -- and when you hesitated they attacked, teaching you a valueable lesson about mercy...
 

Bindal

New member
May 14, 2012
1,320
0
0
Duo Oratar said:
Yahtzee doesn't really do multiplayer, except occasionally when it's co-op and he has to (i.e. Borderlands).
That is what makes me interested in IF he plays Payday 2 in two weeks and if so... what he thinks of it.
Well, the alternative is probably Saints Row 4 and knowing him, he's picking that. Or he does both. Or he delays SR4 by a week to spend more time with it...
 

Evonisia

Your sinner, in secret
Jun 24, 2013
3,257
0
0
Nice review, got a few laughs out of it, and it seemed to put me in a trance, I hadn't even noticed 3 minutes passing I was enjoying it too much.

Wonder what this August's Retro Review will be (maybe Killer 7? Silent Hill 3? Crackdown seeing as it's the Xbox 360 free game of August).

Also seeing as the new gen keeps coming up in the videos, I wonder if they'll be a "Top 5 of Seventh Generation" video.
 

Dfskelleton

New member
Apr 6, 2010
2,851
0
0
I had a feeling he would like it. While the game has it's share of optimization issues, the developers are working hard on fixing those up. I beat it a few days ago and I can easily say it's the most fun I've had in a very long time. It's insanely difficult, but the fun kind of difficult.

Plus, Dog Mode is potentially the greatest thing to ever happen in the history of video games.
 

Aardvaarkman

I am the one who eats ants!
Jul 14, 2011
1,262
0
0
Advancedcaveman said:
I don't understand the problem people have with first person platforming. Why do you need to see your feet?
I don't have a problem with first-person platforming specifically. I have a problem with all kinds of platforming in general, as it seems like a silly and lazy game mechanic. I mean, when would the situation ever come up that you'd have to jump across a series of strategically placed platforms? It just seems kind of dumb.
 

direkiller

New member
Dec 4, 2008
1,655
0
0
Darth_Payn said:
If Kickstarter hasn't made "Shut up and take my money!" their official, on-their-business-cards motto, they should. I can't remember much hard-as-balls platform jumping sections from the old, sprite-filled, pre-Quake FPS's, (but I do remember the DOOM's not having a jump button), so I can't relate to that, but this was still a hilarious video. But it did raise one question: what was Shadowrun about, and when did they remake it?
Shadowrun is a RPG world like D&D(right down to the trolls and orcs), but in the future where you can get implant weapons and such(like chainsaw arms or wolverine claws).-so it could be about anything

and they remade it about a month ago it's $20 on steam, think balder's gate but in a future city