Johnny Novgorod said:
Cidward said:
I gotta co-sign Yahtzee's ambivalence to Johnny Gat. I do not get the SR series' fixation on him. I'll probably still pick this up eventually, though.
I think it's mostly due to his longevity. I believe it's just him and the Boss who've made it all the way since game one.
Though he wasn't in SR3 or 4, Dex is in the new game. He's not looking so great though.
Best part about it is that you get to exact revenge on him. Over and over and over and over...
Gat out of Hell was a mixed bag for me. In descending order, my fave SR games are 4, 3, 2, and 1, but GooH put the brakes on all of the qualities that made me love the series more with each iteration. Except for the first game, the stories and the interactions between the characters were the series' greatest assets. Both of those are missing in GooH. Even playing co-op, there's no real-time interaction between Gat and Kinzie.
Despite the fact that GooH tossed out my favorite thing about Saints Row, the gameplay was still solid, and was just as much fun as SR4 (I know a lot of people slag the series for introducing superpowers, but I thought they were brilliant). The map was small, and yet quite interesting. My only gripe is the overuse of red, but you can't really create a hell without all of the lava and fire. I simply have problems focusing on the red/hot end of the color spectrum, so my complaint is nothing more than a personal issue related to my quirky biology.
For me, the gameplay was enhanced by the ability to play as Gat or Kinzie, my two favorite characters in the SR universe. If you seek out all of their commentaries, you learn some really funny distinctions between the two. For example, when Gat looks at one of the strip clubs, he comments about not wanting to know what goes on inside. When Kinzie looks at the exact same club, she says that she must remember to visit the place after they save the president. Loved that!
Lastly, I thought the game was a whole lot of fun playing co-op, but pretty damn hollow without someone else to play with. In earlier games, you could play solo and still feel like part of a team (in fact, I PREFER solo play in 3 and 4). Now, without all of the interaction between characters, playing solo felt far too isolating, and without a story to hold it together, the experience was like playing an explosive game of solitaire: blowing shit up was fun, but nobody else appreciated your effort or shared your joy of winning.
If I were to be perfectly honest, GooH is a game that I probably wouldn't have picked up if it wasn't another slice of Saints Row. It's for the die-hard fans, not anybody unfamiliar with (or on-the-fence about) the series.